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Ah yes the draw_layer parameter was the one issue!

The Layer id should be in the right order.

Now the layer system works in all of my menu screens.

But in-game everything included in the layer post processing effects is not getting rendered. (Right now every layer except my UI)

That's weird because the fullscreen draw functions work great in every room.

Does it have something to do with my camera?

Hey, I saw you joined Discord server, I'll answer you there :)