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Hey,

the asset pack is really great.

But I have a couple of problems with the layer system. When I turn off the draw function to use the layer function, post processing is not being applied after a room switch.

Also the apply function randomly starts showing "layer_effects_id" as an error but also shows it as correct sometimes. Maybe that has something to do with it.

I followed all the steps in the layer section of the documentation and I can't find the error :D

Hey SoulPixel,

I'm glad you're enjoying Post-Processing FX ^^

Do not disable the "draw_layer" parameter of the ppfx_layer_apply() function. I had made a modification to that function and it hasn't been updated in the manual yet, I will soon.

The error line is a Feather xD thing, so it's not a PPFX issue currently, don't worry.

Remember to pay attention to the order in which you insert the layer id, and check if there is a "warning" message in the Console.

Cheers! ^^

Ah yes the draw_layer parameter was the one issue!

The Layer id should be in the right order.

Now the layer system works in all of my menu screens.

But in-game everything included in the layer post processing effects is not getting rendered. (Right now every layer except my UI)

That's weird because the fullscreen draw functions work great in every room.

Does it have something to do with my camera?

Hey, I saw you joined Discord server, I'll answer you there :)