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SkeletonTruck

49
Posts
26
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14
Following
A member registered Dec 21, 2016 · View creator page →

Creator of

Recent community posts

Wow, really liked this one, kept me on my toes trying to keep up with making the track. Could definitely see it expanded upon. Great job on getting it done!

Thanks, I was a bit worried about the feel of the game but it definitely came together at the end of the jam despite all the bugs. Glad you enjoyed it!

Thanks! Yeah the artist really killed it.  Definitely could improve on the information getting shown to the player. 

Glad you liked it! I was really hoping people would find the core gameplay enjoyable.

THANKS! Yeah I really enjoy the core idea, definitely happy that everyone else does.

Yeah, I would definitely love to expand on it and fix up a lot of those issues.  Thanks heaps for playing.

Thanks, definitely a lot to improve on but glad you enjoyed your time with it. 

Really great game, very well done for a game jam and amazing presentation. I really like the game concept, its like a mash up of Metabots and Pokemon. Great job! Definitely enjoyed playing this.

Really solid little game, really enjoy the little main character, the way they vault over ledges gives a lot of personality. Very well done, great job.

Really neat game idea, I really enjoyed the art style and the animation of your character coming together. Some of the controls could have been a bit tighter, but overall a really solid entry.

Pretty classic style of top down game, I like that you included a lot of progression outside the core game. Could have used a bit more visual feed back on the attacks and getting damaged, but great submission over. Well done.

Really fun idea, I love the thought of an almost Niddhogg parliament. Great use of colour. I think having maybe a bit of a punishment for spamming lunge would be a good idea. But really well done!

Cute and short, very well done. Very easy to relax and play. Great Job.

Abcolutely stunning game, would have loved to have seen some more challenges, but whats there is great. Could definitely see this spiral out into something bigger.  Really great job!

Little more direction would have been good, but the art is very cute and I like all the monsters you created. Great job on getting this done. 

Pretty enjoyable, pretty challenging. Definitely a solid entry. The art is cute and I really enjoy it. I think having some time to collect coins or an auto collect at the end of the round would have been really good

Interesting idea, I think having a bit more feed back as you are making the potion would be good. But definitely a good start to an idea. Well done on getting it made.

Really cool idea, though it would have been really good to have some more feedback if the gun is about to overheat. Would have also loved to see a bit more variation in environment or enemies. Either way, well done. Congrats!

I really like the idea of playing a mimic, I think the theme could have been leaned into a lot more. The enemy detection radius is enormous and I would often get killed with out even seeing where the enemy came from because they move so fast. I did find that if you just spam click to can chomp through everything. Presentation is great. Well done on getting it done.

Really solid game, enjoyed it and can definitely see some potential. Definitely pushing it a little for the theme. But great job for getting it done!

Bloody excellent. I very much enjoyed an art. The audio tour is top notch. Would recommend.

Truly a love letter to the sublime.

Hey thanks for playing the game. Yeah there was an issue with the AI map not updating its size for every level that I just didn't realize till too late. I tried to make it so you can do more ricochets with the corners and round pillars, but yeah angled walls would have probably been a good addition.

This is a really cool game. Took a while to wrap my head around controlling the player and the cannon and making sure not to shoot myself when dodging. But its really awesome.

Glad you managed to get the correct build up. Cool idea, but that door noise is super loud and scared to heck outta me. I like the monster designs, but I had a couple of issues like getting knocked out of the stage and my saw blade popping into the air and not being able to grab it. Great work on getting this put together though.

This gets real hectic real fast when all the monsters start spawning. I really really enjoyed it. Great work!

Really cool and fun idea, took me a little while to get the hang of it. But its real fun. Great job!

Cool idea, unfortunately the mouse sensitivity is wild and it made it a bit hard to play. Well done though. Good job on getting it done. 

Really like this one, the tileset and the character sprite are fantastic. Great stuff. Could definitely see this being spun into something bigger. Some of the controls are a little stiff, and there is some collision issues with corners, but huge potentiol.

Really cool and chill game. Had some weird crunching of the audio, but that might just be on my end. Really love that clean minimal look.


Great job getting it submitted. Good luck.

Really good look to this game, definitely has that out of control feel. So much going on!


Good job on getting it submitted. Best of luck.

Really liked this game, the mechanic is really fun, can really see some cool level design happening with more work on this. I think you have something cool on your hands. I kind of wish there was a bit of air control when not in the forcefields, could add some more interesting just sections. 


Great job on getting something submitted. Best of luck.

Interesting game idea, I think the idea of press Ctrl to control is fun. I feel the scale of the levels is could be a bit smaller or having more things in the environment could have helped a lot.

Good job on getting the jam done!

Not quite yet, but I'm working on it. When the next playable version goes up that will definitely be in there.

Hey thanks for trying out the prototype. I'm glad you saw what I am trying to do with the game. I'm currently actually working on a lot of the stuff that you have brought up here. 

Hi Crowski, the download that is available is for windows, I forgot to tag it as such. I have fixed that now though. Thanks for your interest.

Unfortunately that isn't in the game yet as this version is a very bare bones prototype, though I am working on adding in more to it. Thanks for playing it.

Hey thanks for taking the time to play my game. I am glad you see some potential in it. I know its pretty rough with out sound and a lot of the mechanics are either not in or not working correctly, but I am looking to fix up a lot of that stuff.

Currently its just this prototype type at the moment which is only available on windows. Though all future versions will stay available on windows. 
Thanks for your interest.

Hi, thanks for doing a video on my game, its a bit surreal seeing someone do that. Glad you enjoyed it, makes me think about going back to it and working on it some more.