I really like the game boy-esque aesthetic and it's an interesting idea for a game, but it felt hard to line yourself up properly for some of the rooms which made it frustrating.
You know the ledge glitch already, however I also found the room with multiple forcefields very hard in general. It seems like entering them kills your sideways momentum, making this one incredibly finicky?
It has potential, just need a couple of level design improvements to possibly make it a bit more forgiving.
(PS It implies space on the store page when I had to press Enter to start!)
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