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BulletJam's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #133 | 2.258 | 2.636 |
Controls | #137 | 2.335 | 2.727 |
Accessibility | #142 | 1.946 | 2.273 |
Theme | #167 | 1.713 | 2.000 |
Overall | #169 | 1.757 | 2.052 |
Originality | #171 | 1.868 | 2.182 |
Audio | #173 | 0.856 | 1.000 |
Graphics | #176 | 1.323 | 1.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.13
Wildcards Used
N/A
Game Description
Its a little BulletHell, where you can assemble A base. (BulletHell + TowerDefense)
How does your game tie into the theme?
You can assemble a base, to defend against Enemys
Source(s)
N/A
Discord Username(s)
Deus#6572
Participation Level (GWJ Only)
0
My game has an export for Linux, Windows, & Mac and/or is playable through HTML5
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Comments
Reminds me of a stripped down Vampire Survivors. Had a lot of fun with it. Some of those enemies are mad quick!
Is there a way to change the towers after you place them down?
IDK if I'll be able to survive that :)
Interesting take on the genre.
Good job!
Pretty classic style of top down game, I like that you included a lot of progression outside the core game. Could have used a bit more visual feed back on the attacks and getting damaged, but great submission over. Well done.
Interesting take on the survivor genre. I had a bit of fun! A better visual communication would've helped this game tremendously, though. Good work overall!
Had some issues running it on firefox (ran it on Microsoft edge instead).
Game seems like it has potential. Didn't play for too long and could only place about 5 towers in total.
Nice basis of a game here! I had some issues but I think thats on me as a player haha