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A jam submission

ArenaView game page

Build your own dungeon room. Survive your creation.
Submitted by Bryan Wood, SkeletonTruck (@Skeletontruck), Amaroo (@sleepygolem1) — 7 hours, 2 minutes before the deadline
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Arena's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#443.7273.727
Fun#493.3643.364
Audio#553.1823.182
Overall#623.1953.195
Accessibility#682.7272.727
Controls#792.9092.909
Theme#813.3643.364
Originality#1023.0913.091

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.0 beta 12

Wildcards Used
N/A

Game Description
Welcome to Arena, a roguelike top down shooter where you have to build traps and fight enemies to assemble a key to fight a dreaded boss.

How does your game tie into the theme?
The player assembles a room of traps that they must clear of enemies each round to assemble a key that opens ...

Source(s)
N/A

Discord Username(s)
bryan

Participation Level (GWJ Only)
1

My game has an export for Linux, Windows, & Mac and/or is playable through HTML5

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Comments

Submitted

Love the style and atmosphere.

The art is cool and music.

Well done!

Submitted(+1)

This is excellent! The game froze for me when I first hit 'Play', but after a reload it was smooth sailing and I had a lot of fun with it. The blend of mechanics is interesting and feels well-balanced, combat is fun, and the artwork is really nice. Good job to everyone involved :)

Submitted(+1)

The art is awesome! And the music goes well with the action, I liked the "win some, lose some" mechanic after every round in the sense that the traps also hurt you.

One of the weapons I bought (one that threw purple balls at high speed" glitched at some point and stopped working, which was a bummer because it was the best weapon I had up until that point!

I liked the "more assembling required" message, thought it was a clever use of the theme :)

Great game, wish to see the full thing!

Submitted(+2)

This is really cool, the art and music are great, and there are a lot of cool ideas here. The concept of building the level around you to both make the game harder and screw over the enemies is a really compelling one.

The visual presentation of everything overall is really good, although I think having more feedback when you take damage or hit enemies would really take it to another level (There were a few times I checked my health and realized I was on 1 heart without noticing I had even taken any damage). I also think, with how this game is structured, fixing the camera so that you always see the entire room would make it feel a lot better, then you could tween the camera over to the other room when you enter them. As it stands now if your near a wall you can get hit by traps/enemies offscreen while most of your screen is taken up by empty space.

Overall though, great job! I really enjoyed this one.

Developer(+1)

Thanks, definitely a lot to improve on but glad you enjoyed your time with it. 

Submitted(+2)

Love a roguelike game! Enjoyed my short stint of surviving haha

Submitted(+2)

Great arena game with some roguelike elements. I like the graphics with the grid-style building system. I played for a couple of levels but then suddenly the game started slowing down and UI elements stopped appearing. Hopefully you can get that fixed after the jam.

Developer

Yeah, I would definitely love to expand on it and fix up a lot of those issues.  Thanks heaps for playing.

Submitted(+2)

Congrats on submitting!

The idea that the traps you put can both hurt you and the enemies is a nice touch! It’s interesting that to get stronger you need to also make the game a little bit harder for yourself!

Found some UI bugs that after some time the upgrades stopped appearing, but I still could click on them even if they were not visible, maybe you could look into that after the jam.

Had fun, congrats!

Developer(+1)

THANKS! Yeah I really enjoy the core idea, definitely happy that everyone else does.

Submitted(+1)

I have the next error

Error

The following features required to run Godot projects on the Web are missing:

Cross Origin Isolation - Check web server configuration (send correct headers)

SharedArrayBuffer - Check web server configuration (send correct headers)

Submitted(+1)

SAME

Submitted(+5)

This is a bug with firefox and Godot 4. You can solve it by following this steps.

Submitted(+2)

It was worth the small efforts, thank you ! The game is really neat, controls, art, sounds. But the main selling point in my opinion is gameplay ! It's really addictive getting the super attack speed to have a snake machine gun :D

Developer(+2)

Glad you liked it! I was really hoping people would find the core gameplay enjoyable.

Submitted(+2)

Love the concept and the art is phenomenal! I hit some bugs and didn't make it to the boss, but had a good time while I was playing regardless. A little extra information communicated through the UI would've been appreciated. GJ on the awesome game!! :)

Developer

Thanks! Yeah the artist really killed it.  Definitely could improve on the information getting shown to the player. 

Submitted(+3)

Interesting mix of genres! I'm a sucker for well-crafted pixel art. Great presentation, the UI is clean and fun and the soundtrack is fire. My favorite part is the "fun feel" of the game. Despite a few bugs, it managed to catch my interest longer than expected. I also would've liked a little more on the web page. Great work overall!

Developer(+2)

Thanks, I was a bit worried about the feel of the game but it definitely came together at the end of the jam despite all the bugs. Glad you enjoyed it!