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Arena's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #44 | 3.727 | 3.727 |
Fun | #49 | 3.364 | 3.364 |
Audio | #55 | 3.182 | 3.182 |
Overall | #62 | 3.195 | 3.195 |
Accessibility | #68 | 2.727 | 2.727 |
Controls | #79 | 2.909 | 2.909 |
Theme | #81 | 3.364 | 3.364 |
Originality | #102 | 3.091 | 3.091 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.0 beta 12
Wildcards Used
N/A
Game Description
Welcome to Arena, a roguelike top down shooter where you have to build traps and fight enemies to assemble a key to fight a dreaded boss.
How does your game tie into the theme?
The player assembles a room of traps that they must clear of enemies each round to assemble a key that opens ...
Source(s)
N/A
Discord Username(s)
bryan
Participation Level (GWJ Only)
1
My game has an export for Linux, Windows, & Mac and/or is playable through HTML5
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Comments
Love the style and atmosphere.
The art is cool and music.
Well done!
This is excellent! The game froze for me when I first hit 'Play', but after a reload it was smooth sailing and I had a lot of fun with it. The blend of mechanics is interesting and feels well-balanced, combat is fun, and the artwork is really nice. Good job to everyone involved :)
The art is awesome! And the music goes well with the action, I liked the "win some, lose some" mechanic after every round in the sense that the traps also hurt you.
One of the weapons I bought (one that threw purple balls at high speed" glitched at some point and stopped working, which was a bummer because it was the best weapon I had up until that point!
I liked the "more assembling required" message, thought it was a clever use of the theme :)
Great game, wish to see the full thing!
This is really cool, the art and music are great, and there are a lot of cool ideas here. The concept of building the level around you to both make the game harder and screw over the enemies is a really compelling one.
The visual presentation of everything overall is really good, although I think having more feedback when you take damage or hit enemies would really take it to another level (There were a few times I checked my health and realized I was on 1 heart without noticing I had even taken any damage). I also think, with how this game is structured, fixing the camera so that you always see the entire room would make it feel a lot better, then you could tween the camera over to the other room when you enter them. As it stands now if your near a wall you can get hit by traps/enemies offscreen while most of your screen is taken up by empty space.
Overall though, great job! I really enjoyed this one.
Thanks, definitely a lot to improve on but glad you enjoyed your time with it.
Love a roguelike game! Enjoyed my short stint of surviving haha
Great arena game with some roguelike elements. I like the graphics with the grid-style building system. I played for a couple of levels but then suddenly the game started slowing down and UI elements stopped appearing. Hopefully you can get that fixed after the jam.
Yeah, I would definitely love to expand on it and fix up a lot of those issues. Thanks heaps for playing.
Congrats on submitting!
The idea that the traps you put can both hurt you and the enemies is a nice touch! It’s interesting that to get stronger you need to also make the game a little bit harder for yourself!
Found some UI bugs that after some time the upgrades stopped appearing, but I still could click on them even if they were not visible, maybe you could look into that after the jam.
Had fun, congrats!
THANKS! Yeah I really enjoy the core idea, definitely happy that everyone else does.
I have the next error
Error
The following features required to run Godot projects on the Web are missing:
Cross Origin Isolation - Check web server configuration (send correct headers)
SharedArrayBuffer - Check web server configuration (send correct headers)
SAME
This is a bug with firefox and Godot 4. You can solve it by following this steps.
It was worth the small efforts, thank you ! The game is really neat, controls, art, sounds. But the main selling point in my opinion is gameplay ! It's really addictive getting the super attack speed to have a snake machine gun :D
Glad you liked it! I was really hoping people would find the core gameplay enjoyable.
Love the concept and the art is phenomenal! I hit some bugs and didn't make it to the boss, but had a good time while I was playing regardless. A little extra information communicated through the UI would've been appreciated. GJ on the awesome game!! :)
Thanks! Yeah the artist really killed it. Definitely could improve on the information getting shown to the player.
Interesting mix of genres! I'm a sucker for well-crafted pixel art. Great presentation, the UI is clean and fun and the soundtrack is fire. My favorite part is the "fun feel" of the game. Despite a few bugs, it managed to catch my interest longer than expected. I also would've liked a little more on the web page. Great work overall!
Thanks, I was a bit worried about the feel of the game but it definitely came together at the end of the jam despite all the bugs. Glad you enjoyed it!