I can't play it for some reason, it says fatal error
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This is a fantastic game, I love the concept, and the graphics are also amazing, I love the models. The only complaint is that the controls are a little finicky, you have to press multiple times to select a object, but it's still a great game :D
Thank you so much for the feedback, yeah it is likely that I won't be working with this game anymore, that may or may not change, but thank you again for the feedback, it is really good and helpful, and thanks for playing :D
I am really confused, I don't know how to play this game? do you mind telling me how to play it? but the art and story is great so far.
EDIT: this is a great game, but it is sad, there isn't that much game play, but you can see the effort went into the art and the story, which are amazing :D awesome job LazyImp, good job for #finishingit :D
This is a bit of a confusing game, but it has a cool concept, art, and music. A suggestion I have is that it shows how much each machine is taking resources and giving resources, but it's pretty good without that :D, good job for finishing it :D
this game is a really cool expirence, I sadly didn't manage to finish it, I might give it another go later, and if I do, I will update this comment. But from what I did play, it is a cool little creepy game, with a neat story, and great art, good job :D
This game has a really good concept that I would love to see expanded upon in the future, but for what it is, it is a great GetAwayFromSpagghetiMonsterSimulator game, and I would really like to see the game updated in the future, and congrats for #finishingit :D
P.S: a tip for those that don't have a french keyboard,on your windows computer, go into keyboard properties, then into region and language, then into keyboard languages, and change it from english to french, that's how I managed to play it normally :D
This game has a really great concept :D I love that you can explode and then retry the level and that thing you exploded is gone, I think that is a great concept and that it can be expanded into a great full game, also, the ability to "fly" added fun points to the game, overall a great concept, and good execution, good job :D
Wow, you made this in just 4 hours?? and it is your first ever game??? this is amazing for a first game, and especially for being made in only 4 hours [even if it wasn't it's still pretty amazing], awesome job :D I think a cool addition would be a scoring system, as the game appears to be endless, but other then that it is amazing :D awesome job :D
This is a cool little relaxing game, the music is nice, the art is nice, the game play is nice, only thing is it's a bit confusing on which orb the dragon want's to eat, it would be cool if there was a symbol or something on what the dragon wanted to eat. But other then that, it's a great game :D
This is a really really great idea, I love it, the execution is also pretty good, the art is great, and the gameplay is fun. The controls are a bit weird, I don't really like it how you can't control your character when you jump, but it's still a fun game, good job for #finishingit :D
This is a fun game, especially for a game jam, the models are also cool as well, awesome job :D, my only complaint would be that the ships are hard to identify, at first I thought that the red ships dealt damage, so I avoided them, what I would do, is make the flags of the blue ships [the ones who deal damage] pirate flags, with a skull and cross bones, and make the red ships [ones that heal you] have hearts on the flag, imo that would make them easier to identify, but other then that it is a great game, awesome job :D
This game is a fun one, the atmosphere is really good, so are the graphics, the game play is also good, but I have some ideas to improve it [this is if you make a post jam version]
1. Make the controls on the mouse, the keyboard controls are weird for a game like this, imo it would be better if you pressed where you wanted to go with the mouse.
2. The offset is a little bit weird, I would make it so that it's focused on the player, instead of offsetting it to the left.
3. make the shadows stay even after you jump, there is a setting in unity for this, but I forgot which one it is.
But those are all minor nit picks, and considering that this is your first 3D game, you did amazing :D
A fun little game that once polished can be a real game, it has a simplistic concept but it's fun, the only thing I would add would be some coins, so that the player can dip on the other side to collect them, but other than that it is a great game :D
P.S: my high score is 3011, the game seems to have broken after that point :P