Hi! It was written in the previous message. It is _scr_
scostasr
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Hi!
I'm a pixel artist and I would like to collaborate with you on this one, if you haven't yet an artist.
Have a look at my portfolio and feel free to reach out in discord _scr_ if you like my style:
https://bsky.app/profile/scostasr.bsky.social
I offer microcommission for these kinda projects with very fair rates :)
Looking forward to hearing from you!
Hi, the project sounds interesting. I offer microcomissions for this kinda indie projects. Check out my profile and if you are interested, reach out in discord and we can discuss the details :)
https://bsky.app/profile/scostasr.bsky.social
_scr_
Hi everyone!
I recently joined this jam. The limitations are wild and it sounds very interesting to work in such restricted enviroment. I would love to join the jam with a programmer though.
The jam starts in 9 days (22nd Aug) :)
Reach out to me in discord _scr_ if you wanna collaborate!
Check out the link here:
Really cool project! Well done :)
I am looking for GB developers to get some feedback about a GB UI Frame Collection I am preparing. Would you be intersted in receiving this frame for free and test it in your game or any other GB project, and provide some feedback? It you would be interested in helping a game dev pal, please reach out in discord _scr_ :) I would love to hear an honest opinion of the use of this GB frame in a game. Here you can see a screenshot of the kind of frame that I meant: https://bsky.app/profile/scostasr.bsky.social/post/3mpgxtrls5k2s
Really cool project! Well done :)
I am looking for GB developers to get some feedback about a GB UI Frame Collection I am preparing. Would you be intersted in receiving this frame for free and test it in your game or any other GB project, and provide some feedback? It you would be interested in helping a game dev pal, please reach out in discord _scr_ :) I would love to hear an honest opinion of the use of this GB frame in a game. Here you can see a screenshot of the kind of frame that I meant: https://bsky.app/profile/scostasr.bsky.social/post/3mpgxtrls5k2s
Really cool project! Well done :)
I am looking for GB developers to get some feedback about a GB UI Frame Collection I am preparing. Would you be intersted in receiving this frame for free and test it in your game or any other GB project, and provide some feedback?
It you would be interested in helping a game dev pal, please reach out in discord _scr_ :) I would love to hear an honest opinion of the use of this GB frame in a game.
Here you can see a screenshot of the kind of frame that I meant:
https://bsky.app/profile/scostasr.bsky.social/post/3mpgxtrls5k2s
Such a cute game! Well done :)
I am looking for GB developers to get some feedback about a GB UI Frame Collection I am preparing. I tried to reach out but it was harder than expected.
It you would be interested in helping a game dev pal, please reach out in discord _scr_ :) I would love to hear an honest opinion of the use of this GB frame in a game.
Here you can see a screenshot of the kind of frame that I meant:
https://bsky.app/profile/scostasr.bsky.social/post/3mpgxtrls5k2s
Looking forward to hearing from you!
Hi Fabo! I love the GB aesthetic, and I have had so much fun recently drawing for GB in different palettes.
https://bsky.app/profile/scostasr.bsky.social
If you are still looking for a pixel artist, have a look at my profile and you can reach out in discord on _scr_

I will be more than happy to make a small sprite test to see if this collaboration would be helpful for both of us!
Looking forward to hearing from you!
Santi
Sorry, that I missed this during the jam but... holy fxxx. This is such a great game! Super addictive, so polish... I had to see all content and even though, I still wanted to continue playing. AMAZING! Everything in it is just great, and fit perfectly to elevate the core experience, which is already very solid.. Best game of the ones I tried by far! Congratulations and 200% deserved the rating.
Hi!
I am a pixel artist and I would be interested in collaborating on this one :) Please, have a look at my portfolio and you find it interesting, feel free to reach out in discord _scr_ for discussing the next steps as well as the rates! They are very fair and perfect for indie projects.
https://bsky.app/profile/scostasr.bsky.social
Looking forward to talking to you!
Definitely a lot of spinning here :) I think the mechanic is cool but I might have a problem with the thematic chosen here. Not sure if it fits well, as it does feel like chopping trees. Maybe breaking glass on a glass-selling shop or something like this could feel better.. Something that it can be easy to break in one blow.
In any case, I liked the model of the trees :) I would have included them in the miniature instead though!.
Overall, well done!
Definitely a lot of spinning here :) I think the mechanic is cool but I might have a problem with the thematic chosen here. Not sure if it fits well, as it does feel like chopping trees. Maybe breaking glass on a glass-selling shop or something like this could feel better.. Something that it can be easy to break in one blow.
In any case, I liked the model of the trees :) I would have included them in the miniature instead though!.
Overall, well done!
Brutally hard but really good entry! I liked this pixalated experience and the music fits perfectly. If I would have the commitment, I might wanna accept the challenge but those long levels really killed my mood. But the mechanics are simple but great, and the progression feels good (despite being a very hard game). Well done!
Seriosly, what is this? I mean it... And why I am liking it so much? lol
I guess if I knew who is Henry Stickmin or his stuff I would understand this game better. But for a person who doesn't get the reference, it was a funny experience. In the spectrum of animated film <--> games, it leans of course more towards a film than an actual game, i.e. there are no really mechanics here. But that doesn't make it enjoyed any less.
Great different serious entry, for sure! The sfx really standed out for me, together with of course the animation. Well done!














