Hey, I would love to participate as pixel artist :) Feel free to text in discord if you like what I do!
_scr_
Hi Marius,
Your post resonated with me a lot! I am a game&level designer who has been around game dev for 3 years now and started some months ago with pixel art.
I would love to discuss this long-term collaboration, even if my art style does not fit your current project Ignite.
I am from Spain and living in Germany :)
Feel free to reach out in discord _scr_ if you are interested!
Hi Boomerang,
I would be interested in collaborating with you on this one, it sounds very interesting. I can adapt my pixel art to any sytle you would like. Ee might not get it right at the first time, game dev is an iterative process afterall but I work consistently in the projects I signed up for, so you can expect the same here.
Feel free to reach out on discord _scr_
Cool game, even for an early prototype!. I was surprised about it. The difficulty needs to be definitely tune down as the missiles from the enemies feel that they can predict where I am going, so it doesn't feel too fair. It would be cool that some enemies have a normal shooting which can be dodged without the dash, and some elites which require the dash, instead of now that every missile must be dodged with a dash. But apart from that, good stuff! Keep going :)
Feel free to reach out in discord, if you wanna collaborate for any other project. My nickname is _scr_ or scostasr. I just started my journey as pixel artist and I would love to keep improving.
I enjoyed the visuals a lot, and the level design is good! Well done :) I also had troubles figuring out how to get our of the house so maybe iterate a bit on the structure of the starting level would help with that. Maybe starting on a different point, or guiding the player in a different way than to read the notes of the bood. Overall, fine entry for sure!
I like the writing of the notes, really feel like they were written by children. However, gameplaywise, a bit too simple in my opinion... Basically, you are asking the players if they can read&understand a note. I think the gamplay could improve if the notes were a bit more cryptic or the choices a bit more diffcult. Adding some sfx or music could improve also a lot the game feel :) Overall, a wholesome entry, very christmacy.
Fun little game :) I like the concept itself, well adaptation of the theme. To give some feedback, maybe adding a bit more game feel when the player presses the correct or incorrect keys.
The choice of the keys could be also different, to represent what you see on the screen. For example w d k m (so they are in a vertical line and not horizontal). Just a silly idea haha
Hi TenseGames,
I might be interested in participating as level designer, depending on the commitment per week, as I have a daily full-time job and family. I cannot see your discord so you add me _scr_ and I can send you my portfolio. The game looks honestly really good, and rather finished, you were not wrong about that. Although I know very well how much the last 10-20% of a game can take...
I might be able to help on other areas as well, like game design or QA.
Looking forward to hearing from you!