Looks like a patch will be needed! Thanks for letting me know
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You’re right. It’s difficult to get rotation like that in a game and eliminate motion sickness. Not really sure how to fix that. Thanks very much for playing!! The movement is done just using vector math, my game code is all up on GitHub if you’d like to check it out.
I really like the art! The enemies seem to teleport a bit whenever you hit them which doesn't feel too nice. The rotational movement is quite difficult for the ol' brain to work out. I'd try play around with different movement controls and get those enemies moving a bit more smoothly, and then you're on to a nicely flowing game, good looking game!
I’m in. I plan on adding quite a few things to my submission for release of a more fully fleshed out game by end of Dec. I need to add Flagons, given the name of the game! Will keep you updated!
I like the concept and physics elements, but I really think the bombs should kill the enemies! The aiming was possibly too difficult given the limited lives / overall game play-ability. I really liked the smooth audio. Solid attempt.
Great attempt! I like the choice of music. I'd suggest transitions for the music to make it feel that touch more polished. The use of text was quite ingenious and hit the concept of thoughts in the mind really well! I thought the swing mechanic was clever but didn't feel right as it was difficult to guess when it landed a blow or not. I thought the art was really good. Overall, great job - concept and implementation!
I like the attention to various mechanics like the UI elements scrolling. Personally I think the music was a bit jarring (but considering the medium you were targeting possibly understandable!) and I felt it difficult to understand the various obstacles without dying too often and getting frustrated. I really liked the use of screen space and the attempt at hitting as many themes and objectives as possible - tough!
Great game for 2 days work! There could have been more explanation around all the mechanics. Personally felt a bit stumped at times. Otherwise I was quite "wow'd", the level of polish is amazing!