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Hopeless Productions

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A member registered May 30, 2017 · View creator page →

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Sure, could I maybe also get a copy of the paper whenever it goes out?

Thanks for the kind words!

Thanks for the kind words!

I'll definitely look into participating in GDWC, it sounds like an amazing thing you're doing!

Hi, just a heads up, you need to add details about how your game meets the jam criteria in your description, otherwise your entry will be disqualified!

Hi, just a heads up, you need to add details about how your game meets the jam criteria in your description, otherwise your entry will be disqualified!

Hi, just a heads up, you need to add details about how your game meets the jam criteria in your description, otherwise your entry will be disqualified!

Hey everyone!

Just in case the ghost I recorded is too hard for new players (I've been grinding this thing for days, and the collisions are funky sometimes):

You can delete Karting -> Saved ->SaveGames -> ghost.sav. Then you can record your own ghosts to compete against without having to beat the first one.

Hmm unfortunately this asks for admin permissions when I try to run it on Windows. Do you have a stand-alone version I could try?

This was great! I loved the way you expressed how climate change works through gameplay, and I got a genuine feeling of dread as the year ticked up to 2050 :)

Hello organizers,


First of all the jam was really fun, thanks for organizing it!


Seeing the relatively low number of entries at the end, are you sure a whole month of voting is needed (for 10 games)? Normally the voting period would be 1-2 weeks in this case.

Thank you! Indeed in hindsight I would use something like Godot or Unity to make a more expansive version, but for prototyping nothing beats GMS :)

Mods? I have the feeling these 3 are trolls / fake accounts and perhaps you should look at their community posts and already submitted entries.

Thank you! It was great to work on such an unique jam theme :) (I'm Mster from Discord, btw).

Sorry but I would highly prefer an .exe since I won't give admin permissions (needed for the installer) to unknown files.

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Tried it out and it's good! The music is really catchy, the game-play works great, if not super innovative, but I think polish is more important, so good job! Also rated.

Wow this is a really well polished and relaxing experience, with an original puzzle game-play I've never seen before.

This should be a mobile game right now, I would definitely play it!

Really nice look and game-play design. One thing that bothers me is the jump, which needs to be higher. It happens so often that I'm stuck on a falling block and just lose :)

Tried it out, this looks and sounds really great! Everything has a cute vibe about it.

I'm ok with running the executable, as long as they don't ask for administrative privileges they can't actually do much on my system. Installers however ask for admin privileges, and I'm not willing to give then that :)


https://en.m.wikipedia.org/wiki/User_Account_Control

Actually I don't play games with an installer, since I don't want to give administrator rights to a random .exe from the internet. Most games in a .zip run fine without it, but installers need it.

It looks and sounds awesome, especially the animations are really nice.

Unfortunately I encountered a lot of bugs, the most annoying being getting stuck doing no damage to an enemy while time runs out. It's a shame, I wanted to see it to the end.

This looks and plays super nice, the sounds are solid, really nice entry!

This is really fun! Reminds of some old flash games I wasted days on :)

This was a great story! I wish I had a "Story" category to rate here.

It was indeed a bit rushed at the end. Perhaps a better idea would have been to leave it open rather than instantly resolve the plot, not sure.

I can't manage to connect to any server, that's a shame I really wanted to  try this out.

I liked the pushing boulders mechanic, wish I could destroy enemies by rolling them over. I think it's an original thing you should do more of :)

Yup, not packaged right.

Ohh I'm just stupid then, I thought it would open the gate on the right :)

Pretty original mechanics,  and I love the art style!

This guy I hear the click and the animation but the gate doesn't open.

Oh, no I meant the big red button. I assume it's suppose to open a gate but it doesn't for me somehow.

I got stuck backing out of a room with a drone and the door closed on me :(

This looks really cool, love the environment style.

I found the death to spawn a block mechanic a bit finnicky to work with, maybe it was just not well introduced, but jumping and respawning in the air feels a bit hard to pull off consistenty.

Maybe adding gravity to the spawned blocks (and changing the level design appropriately) would make it feel better, not sure.

Woah this was really good! The models and textures have a very nice look, and that reload for the machine gun is so ridiculous.

Gameplay  could be improved a bit, but it's a good start.