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RomeRomey

10
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10
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A member registered Apr 18, 2021 · View creator page →

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Recent community posts

It was definitely thought about during the production! Especially the motion tracker. 

GREAT Music in this one. I loved that track. I want to echo the feedback below as far as the hitboxes go. One thing that I would change is the background art. The bright orange was a bit distracting against the character and I think something a bit more subdued would be easier to look at! Solid effort here though, I would love to see it tightened up a bit more because you don't really ever see floaty platformers like this.

Great job here! I loved the way you implemented the hitting 7 mechanic on the dice. My only gripe is that I couldn't really tell when I was attacking or when the opponent was attacking other than inferring it happened from a change in HP.  A little more structure around the turns would be good (visual or audio feedback, confirming of rolls, etc). Great effort here, loved the pixel art style you have!

Loved the atmosphere you created with the visual style and audio. I think I needed a bit more instruction on how to play the game because it took a lot of trial and error to figure things out! A simple splash screen that explained the mechanics would be really helpful. Overall though nice effort - I think with a bit more polish on the gameplay you would have something awesome here!

I love the vibe of the game, I really think you did well with applying the theme here! It was a bit glitchy (I had it randomly quit on me many times on my mac). I wish you had some audio in the game!

Great job on the theme here! It was just a tiny bit too hard. Powerups could have been slightly more beneficial (like 1.75 seconds instead of 1.5). I'd also be interested to see what tweaks you could make to the levels/controls to make the game winnable in 7 seconds without powerups!

Great effort here! I love your art style a  lot and I think you had a really great idea for a game. Two pieces of feedback for you: 

1. It was a little difficult to find the treasures as the radar ping wasn't quite sensitive enough. 

2. The "search" action was a bit too long and the music for it was a bit too loud. 

Overall though: fantastic effort on your first game, you should be super proud of the work you put in! I hope you found the experience really fun and you learn a lot for the next one :D

Art is great! So is the bullet-hell aspect of it. It was a bit weird to have the gun sound only come from the right side and it got a little bit fatiguing after time went one. Great effort here, I love seeing FPS's made in Godot it really shows what the engine can do!

LOVED the art style on this one. I would have really liked to see it finished. You should still finish it!

Great job here! Reminds me a lot of Pac-Man and you don't see a lot of references from that game these days. There were some issues when you'd get to the edge of the map, it wasn't very clear where you would end up! Overall though, really solid effort on this one!