I just put my second game on itch.io called Sumerian Blood: Gilgamesh against the Gods.
I am not familiar enough with the itch.io "scene" so I have a few questions.
First, isn't an executable downloadable really a deal breaker for a lot of people? Is providing a web build download would be better in this case?
Second, I decided on a flat Paid option.
Should I do the donation stuff? I guess if people actually like my game they will donate? If they don't like my game, why am I even selling it?
I just selected paid because I like the old ways games were bought. I really dislike "dynamic payments".
Is there any other advice you can give me and what to expect in sales of my game?