Very cool! I personally thought the slow attack worked quite well, felt very “classic”. Impressed with all the polish, considering you got 3 whole boss fights, some actual lore and really impressive art overall. A lot of stuff just works well, i.e. dialog skipping when refighting a boss, puzzles staying solved even if you die… Also gotta give some credit for the abilities feeling unique, I didn’t predict what I was gonna get to get past the obstacles.
I could nitpick that the dialog had a few typos, the keyboard control scheme is a bit odd, and that the character’s pose looks a bit too stiff and upright when she’s dashing, but that’s minor stuff. Overall, really great!













