Haha, yeah, it’s very understandable, fine-tuning is difficult and time consuming, so it’s easy to get it wrong on a jam. I didn’t know the double jump was optional, that’s interesting. Bonus minimalist points there!
Oh also, now that you mention it, minor gripe: I thought I was supposed to beat the mimic boss by baiting it into jumping the spikes, and I was a bit disappointed when it didn’t work.