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(1 edit)

Was nice to play this again and see the changes. I beat it in 58601 frames! The idea of changing the vines back and forth in the final dungeon was cool, making things feel more puzzle gamey. And what a twist ending! Main criticism I have is that the main character control doesn’t feel great, but the game seems to be more about the narrative and the ideas, so it’s not a huge deal. Fun game, very unique vibe.

Spoilers Was there a point to the fine leading to the second castle that I missed, or is it just a neat little secret?​
(+1)

...huh wait how did you spoiler mark that? Uhhhhh

...anyway, the spoiler marked thing is just a small secret-ish thing I decided to throw in.

Oh, you can enable “Prefer Markdown when available” in your profile to get some more settings. Very helpful.

Also don’t think I didn’t catch that Loss reference in the library…

Oh! Noted! I'll do that in a bit.

Also... heheheh, yeeeaaaaah I started throwing that area together for an easter egg that I'd been suggested and then I realized it'd be a great place to throw in at least one more while I was actually assembling it.