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(+1)

What a cute little game! I read some comments about lag, so I played the download version and experienced no issues with that, so it probably is a web issue.

Really like this artstyle with the little low res sprites in the low poly 3D world. Chowder’s spin jump is extremely cute, especially, and the menu art as well.

My main criticism is that the difficulty curve is a bit all over the place. By far the hardest part of the game is getting the gold key with the disappearing platforms, but then the rest of the game is quite easy, since you can get so much HP, the rapid fire is crazy strong, and double jump makes platforming way easier. Also a bit of a shame that there’s only partial controller support (had to use mouse for menus sometimes) but alas, gamejams.

The overall world structure and exploration is solid though. I especially enjoyed how one of the crystals was in the final water area, leading to a satisfying little connect the dots moments about where I’d find the other ones. Nice and dense structure to it all.

Good work overall, I enjoyed this!

(+1)

Thanks for the feedback, I'm glad to hear the downloadable versions work fine!
and yeah, I think the random difficulty curves stemmed from me kinda 'making it as I go' with just the abilities and concepts in mind, so I'll keep that part noted.
I'm glad you find the art charming and that you enjoyed it!^^