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Misekn

37
Posts
3
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1
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A member registered Apr 30, 2020 · View creator page →

Creator of

Recent community posts

Love the art, shadows and the concept. Good job! :)

Thank you for playing :) I'm glad you enjoyed it. Haven't had the chance to try yours but I'll get to it later!

Cheers!

Thank you for playing :). Beautifully done  feels like a special praise coming from the person that made Stealing Time, your art style is gorgeous!

If you make any changes let me know and I'll try again :)

Awesome game and nice easter eggs ;) I can't believe it was a lie though... Good job!

Cheers!

Awesome game :) it was funny and even though it was short, I saw myself improving after having to repeat the boss fight 3 times haha great job!

Cheers!

Thank you for playing! I'm glad you liked it :). It was my first time having to come up with music so I was a little stressed and managed to complete just one song for the menu and another one for the maze, but I really liked the result! I was really wondering about the illusion effect when I came up with it, because the way I wanted to implement it was not very performant and the game was already poorly optimized. I ended up sacrificing a little of my idea, but the result was good. Thank you again!

Thanks a lot! Glad you liked it and thank you for checking it out :) depending on the difficulty settings it can certainly be a challenge! 

Cheers!

Awesome game! The art is gorgeous, the music goes along extremely well and the mechanics were super fun. Great job :)

Cheers!

Hello! You have a nice platform game here, good job :) The snappy and fast paced controls felt really nice. One thing that I found odd, if you don't mind, is the fact that you kinda have to lose progress (platformer wise) to pick up the coins if they fall down, it felt punishing. 

Also the coins seem to have a collider of their own I think, you might want to look at trigger colliders, since you're using Unity :)

Cheers!

Thank you for playing and leaving a comment :) I have some SFX for when you pick up power ups and find the children, but I think the volume might be a little low. But as you say, there could be more sound for other stuff as well, I just couldn't manage to do it in time. Glad you liked it though!

Incredible game! The mechanics were hard to grasp at the beginning but as I played more, I got the hang of it and it became really fun. Some health bars would be awesome, as others mentioned :)

Cheers!

Hi :) your game looks gorgeous and it was a nice short puzzle with fun mechanics. With some story and more levels, you are well on your way to a great game!

Cheers!

Hello! The mechanics you implemented were really good, congratulations :) Game was fun and enjoyable.

Cheers!

Hello! Your aesthetics and music get along really well with your game :) but for such an unforgiving game, it really needs some bonfires hahaha. Great job :)

Cheers!

Hey there! I wasn't quite able to play your game well, bouncing was not responsive to my space bar and my ball jumped at some random moments for some reason. I also think your game would be better with some camera control as well :)

Regardless, good job! If you make any fixes let me know and I'll play it again.

Cheers!

(1 edit)

Hello! I can see that you took your sweet time doing some nice assets, and it'd be a shame if you didn't fix some stuff: 

For 3 minutes nothings happened and my fun meter didn't go down. Then some fires started and I couldn't figure out how to put them out. For some reason though, my fun meter got stuck between green and red switching back and forward. Then someone's phone started ringing and when I picked it up I couldn't get rid of it. Also the escape button didn't work so I had to Alt F4 my way out of your game haha.

If you manage to do some fixes let me know and I'll give it a try :)

Cheers! 

(I'll hold on to my vote in case you fix it, so I can judge it fairly)

Hello there! I think you might've uploaded your game wrong, as I can't seem to play it. Leave a comment if you fix it and I'll give it a try :)

Cheers!

Hello! Love the hand made art, and the gameplay was quite enjoyable. Great job :)

Cheers!

Hello! I really liked the 2.5 dimension of your game, and the mechanics you implemented not only felt good with your game concept, but they were fun as well. One thing I'd adjust is the controls, as it is a little hard (or at least it was to me haha).

Cheers!

For such a short time, you guys did a really good time, my game was barely anything playable at the sixth day haha. The visuals and the sound effects went along nicely with the mechanics of your game, and it was an overall enjoyable experience :)

Cheers!

Hey there! Like others mentioned, the interface and colors fit quite nicely with your game concept. The thing about the locked cursor kinda bugged me a little, but your game was enjoyable nonetheless. Great job :)

Cheers!

Got a change to try it, you did a good job! Music gets along well with the mechanic, so you nailed that. One thing that I think would amp your game up is some feedback when you get the notes right (and possibly feedback when you get them wrong as well). 

Cheers!

Thank you for playing my game and leaving a comment :) I'm glad you liked it.

Hello there! I'd like to try your game, but you didn't build it (I can only see the source code). It would really help me and probably others if you did. Reply on this comment if you do and I'll give it a try :) 

Cheers!

Hi :) your art style is gorgeous and I felt that the characters connected with the environment in a good bizarre way. The game crashed a few times so I wasn't able to finish it :( but great job!

Cheers!

Hey there :) your art style is gorgeous and the mechanics were fun. If I had to say anything, I'd say the game was a little hard, or maybe I'm just bad hahah. Other than that, great job!

Cheers!

Good job on Timed Maze, music was pleasant and the mechanics were fun :). I think that you could add some particle effects (they're easy to handle in Unity) and they would really add another layer of visuals to your game.

Cheers!

You did an excellent job building the mansion map and the atmosphere. The story was quite compelling as well. Great job :)

Cheers!

Great game, you really made good use of the small room and the music was awesome. I think I found a little bug where you can land on enemies and they can't attack you, but other than that awesome job.

Cheers!

Wow! Really good game, I really liked the aesthetics and that you included a bow as a weapon :). One thing that I felt was missing, was some kind of feedback when you get hit by something. I was so focused on the screen that I didn't realize my healthbar decreasing.

Cheers!

Good job on this game, it feels really well put together. One thing I would change though is how sensitive the input is, given how unforgiving the hit boxes are. Or maybe I'm just bad at the game hahaha

Cheers!

Great job! Art style is lovely and the game was fun :)

Cheers!

Great game! It was fun playing, and I think that if you added the option of fast forward time during night, it could really come together (as you can't really do anything during night time).

Cheers!

Good job on Time to Run, I really liked the character design and enjoyed just jumping around. I think that if you gave the character some story, the game would become way more (pun intended) alive!

Cheers!

Hey, nice game and congratulations on finishing on time :) 

I found a little bug where music from the game keeps playing when you go back to the menu (essentially playing twice your background music). I also think you could make the introduction or tutorial a little more explanatory, I was a little lost at the beginning. 

Cheers!