I found it on your youtube channel...
Melinda2424
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Having an anime series based on your video game must be the dream of many, it's my dream too, but many factors have to come together for that to happen.
To begin with, if you want to try it, you must have your game not only here, but also on DLsite, with a Japanese translation. That's how I would try it.
I think you should work on becoming more uninhibited. I don't care what people think of me. I have a community of gamers, but it's very silent. They've hardly ever told me what they think of my games, but that doesn't matter to me. I continue working calmly.
Here's a Machiavelli quote that sums it up best:
"No matter how good a person you are, we are all the bad guys in someone's story."
"So enjoy your role and at least be a memorable villain."
Think about it. Remember your ex-girlfriends. There's bound to be one who hates you, right? Everyone has at least one. Anyone who says they don't is either a virgin or lying. That doesn't mean you're afraid of women, does it?
Just ask the Marubo, a tribe living in the Amazon rainforest in Brazil. Starlink recently provided them with internet access, and it was a complete disaster. The elders are furious, and the young people no longer help the tribe; they just stare at their cell phones watching our nonsense, our games, our pornography, our cheap memes...
If there's a Marubo watching this, listen to me: forget about us, we're already doomed. Go back to the forest, to ayahuasca, to hunting monkeys and helping the elders. Don't poison yourself with our garbage, please.
I don't think you should adapt your style to what's “popular.”
Whatever you do, if you're good, you'll always have an audience; there's room for everyone here.
Don't be swayed by what is considered normal. Normal is simply what is most common. There are many painful things that are normal, such as being bitter, having an empty and meaningless life, etc.
It's important to do what fills your heart, because that's the only way to do things with love, and what is done with love always has an audience.
I think many people need to cultivate a virtue that has become increasingly rare in recent decades: patience.
We don't know how long it takes to negotiate payment providers, especially in this context.
I also want to receive payments again, but times can't always be good.
And in the worst-case scenario, nothing lasts forever, and there will be a niche that someone else will fill.
Hello there!
there is a new scene in my game that will appear in the next patch.
It's about how the protagonist meets God.
In the scene, you can ask God six different questions. I already have five, and to make it more interactive, I want the audience to decide on the last question. The idea is that they should be serious questions, hopefully existential ones.
The questions I have so far are:
- What are you?
- Do you want worship?
- Why do you want to talk?
- Does eternal life exist?
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- Where can I find you (again)?
The answers will be decided taking into account Spinoza's worldview.
If you had God in front of you, what would you ask Him?
This topic has been on my mind for some time now, and I want to know what do you think about it...
Since my first game, I have been extremely careful with copyright, and I continue to be so.
But when I see other people's games (I'm not going to say who they are because I don't seek personal conflicts), I feel like a weirdo. Many take iconic characters that are clearly copyrighted.
In NSFW games, I have seen faces from pornography that I doubt they have asked permission for, and I wonder, where are the limits? For my game, I even made up songs so I wouldn't have to include lyrics from musicians.
I am creating this thread to find out what both players and developers think about what we are seeing, and what itch can do about it.
1) Do you consider the translation of the game into other languages important? (If yes, then into which languages?)
Yes, but it depends on your target audience; not all cultures have the same interests.
2) Do you use external services for game testing?
Does that exist? Why didn't anyone tell me... Where?
3) How important are specialized fonts for different languages to you?
I use RPG Maker, and I don't know if I can implement something like that.


