I think 3D art in indie video games is a double-edged sword. If it's done well, it can work, but most of the time it works against you. When I play indie video games, I avoid 3D ones. I prefer to leave that to AAA games.
我认为独立游戏中的3D美术是把双刃剑。若制作精良,它能发挥作用;但多数时候反而适得其反。玩独立游戏时,我刻意避开3D作品,这类效果还是留给大厂游戏吧。