I just submitted! My in-progress game needed some maps, so I used this jam as the deadline to get 5 maps done. Woo! I still have a couple more to nail down, but I do love me a deadline owed to someone else... Haha. Thanks for hosting such an open-ended jam! You rock! :)
Lofty Jungle
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Hi! I hope this counts as a "Make 5" jam entry...
I have been working on maps for my in-progress game, and I have finished 5 of the 7, and uploaded them to the WIP project.
You can see the post here. Game ain't done yet, but the maps are looking pretty nice!
https://loftyjungle.itch.io/the-legend-of-polly-breathless-in-the-wild/devlog/15...
Thanks for hosting this jam! I probably only would have got 2 or 3 done by now if I wasn't motivated by this jam. :)
Great storytelling! Those NPCs look so gross and dangerous! I found the yellow text a little hard to read, but it is late and my old eyes are tired... Haha... A printer friendly version would be a great post-jam addition.
The labels on the map could be about 2X larger without obstructing anything, so consider making them bigger to improve readability at a glance.
I can't WAIT for shore leave!!
It is legit so hard to give you actionable feedback because your trifolds pack in so much atmosphere and setting and are so polished. I genuinely don't know what I would improve for a trifold, other than to say that you should definitely expand this into a full on booklet module of terror and Merit! :) Bravo!
Love this - reminds me of all the useless characters that get murdered by aliens at some point in the movie about the stuff. :P
The blue bar at the bottom of the pamphlet's first / outer page is a bit jarring compared to the rest of the colors - it might be interesting if you made it one big stain like the coffee mug stain on the inside of the trifold. Misspelling of "Archtype" (missing e) on the last panel (middle of page 1). Very internally consistent, and well written!
Consider adding a printer friendly version as post-jam polish. Well done!
Lots of tools here for making interesting encounters with the church! You have a player class, some artifacts, a mysterious missing deity, a plague...! So much in such a small space, and it is still very readable. One spelling mistake I noticed: "memebership" - unless that was intentional re: the church spreading memes as propaganda.
"Hey, doesn't this look exactly like the INSIDE of a skull?" "Uh, Jimmy... how would any of us know what that looks like?" "Oh, uh... never mind..." YIIIKES. Even that conversation alone would be creepy. The still-definitely-alive embryo thing as the players walk deeper into the cavity of what used to be a massive creature? Creepy doesn't even cut it. Wow!
Great / horrific concept, with lots of detail. The background is fun, but please increase the opacity of the boxes behind the text to make it a bit more legible.
As post-jam polish, consider adding a printer friendly version without the background, or with a zoomed in and B&W version of the background.
I really like the modern day Midas-as-a-virus theme! Faceless gold statues attacking the players is scary AF! The timeline section could benefit from having actual times on it instead of descriptions like "two hours after XYZ". For colorblind players please consider changing the Hawthorne X to a different symbol that is uniquely identifiable.
As always, making a post-jam printer friendly version would be a great upgrade for the project.
Lol. I think it looks great for a butt chin. Which usually looks like butts. Haha.
I'm hoping that the satire nature of this means it won't incur any copyright concerns. If it does, I'll draw it by hand and I think that's enough? 🤔
Twas a quick morning project that I had been thinking about for a while but never done anything about, so I can do better I just didn't hAve the time. 😅👍
Glad you enjoyed my weird brain stuff!
I have followed the link, and it is a circle of links with no downloads that I can see for the actual campaign setting. The top of this page just has two links, and the top link has all of the adventures, but clicking on the campaign guide just leads back here.
This page:

Page above leads to this page, and the campaign setting links here just go back to the page above. No campaign guide download, though.

Great ideas, I appreciate your enthusiasm! Yeah, for most of the trifold pamphlets I made last year I had way more ideas than could fit on a single page, but I was using the various game jams as artificial deadlines to actually get something on paper and shipped. I should join one of those jams that let you extend an existing game to force me to work on version 2. 😅👍
Haha. Great point, I'll see about planning a revision to make that change. 👍
Thanks for letting me know it wasn't TOO light for your tastes. I wanted to do more than just a vending machine, so I enjoyed adding a bit of personality to it, as well as some chances to use these abandoned vending machines to get up to no good.
Me too - who doesn't need an afternoon Stimpak pick-me-up or a Pulse Rifle at 2am once all the regular stores are closed? Handy for all those exploring the galaxy. SAM takes just a teensy little bit of the horror out of the sci-fi horror that is Mothership.
Color version of this pamphlet is now available!
The art and clean layout elevates this so much! I love that the spaceship line art in the background is visible, but light enough that it doesn't get in the way of the readability. Well done (pun intended)!
The Spacewalk is brutal and awesome, and the Ship Stress Table is very trope-y in all the best ways!









