Lots of tools here for making interesting encounters with the church! You have a player class, some artifacts, a mysterious missing deity, a plague...! So much in such a small space, and it is still very readable. One spelling mistake I noticed: "memebership" - unless that was intentional re: the church spreading memes as propaganda.
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Cosmic Grace of Our Quantum Lady's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| THEME — How well is the jam theme used? | #16 | 3.682 | 3.682 |
| WRITING — How does this read? does it emanate with horror, humor, drama...? | #37 | 3.318 | 3.318 |
| LAYOUT — How well does the module get across information? | #37 | 3.136 | 3.136 |
| Overall | #40 | 3.013 | 3.013 |
| GAME DESIGN — How good is the game balance or concepts there in? | #41 | 3.000 | 3.000 |
| UTILITY — Does complexity inspire game prep? Or Is it very "Pick-up-n-Play"? | #44 | 2.727 | 2.727 |
| ART — How good is the art/graphic design? | #44 | 2.636 | 2.636 |
| FAVORABILITY — how much do you personally like the submission? | #46 | 2.591 | 2.591 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Cosmic Grace of Our Quantum Lady is filled to the brim with ideas, characters, a class, two infections, and even a ship, but doesn't really let any of them reach their full potential when each one shares each panel with a neighbor. I would love to see these ideas explored in a more realized booklet down the line, as the foundation is solid!



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