Love the vibes! Well done
KumaKuki
Creator of
Recent community posts
Fun crafting game! loved the simple gameplay and love the interesting controls for choosing ingredients. Graphics are quite nice and the audio is relaxing.
The UX is quite good with inputs and misinputs having a informative pop up to tell me what it did or what went wrong. One minor suggestion is for the Recipe list to be easier to interact with especially when the recipes goes up too much. Also might be better to put row 2 ingredient shortcuts to A S D W.
Also got a minute stuck with no orders around the end of level 5, but other than that was pretty well balanced. (surprisingly quite relaxing).
Overall very cool entry, I was catching myself trying to optimize ingredient shortcut after a few minutes. So yeah very engaging gameplay.
Amazing illustration and UI design! Loved the simple game mechanics that builds up as the game progresses, love the variety of gameplay stemmed from a simple mechanics! That said the overall gameplay loop feels a bit oppressive, it feels like I become poorer and poorer as the game progresses and i am cookie-less at the end. I feel like it would be nicer if i can build up an cookie empire through trade and or other encounters to face harder challenges. Nonetheless, I do feel some rush near the end when I was running out of resources and it did feel good when I finished a stage with just enough cookies.
Sick game! So good to have a game with controller support! Very polished art and music and the game feels amazing!
Really impressed with how many unique item and weapons were in the game. The enemy too are all very thoughtful made and each brings a unique challenge!
I think if the game could be more fast paced and more action focused. Currently it feel very methodical and rewards me when I'm cautious and play it slow. But I want to jump in the action! Maybe that's just my personal taste in game, either way would love to see what you awesome devs make in the future! 🙌🙌
I see it is a big team but I'm soooo impressed with what you guys pulled off in the 7 day jam! The gameplay loop is simple to understand but has so much depth with all the different decks you guys made. With more polish and some instructions to explain some mechanics, this game can go places! Would love to see more!












