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RUNEMTUM's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1388 | 2.412 | 4.000 |
| Gameplay | #1491 | 2.111 | 3.500 |
| Audio | #1664 | 1.658 | 2.750 |
| Visuals | #1815 | 1.809 | 3.000 |
| Overall | #1827 | 1.683 | 2.792 |
| Innovation | #2105 | 1.055 | 1.750 |
| Theme | #2153 | 1.055 | 1.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You break your own checkpoints in exchange to boosting your abilities
What code and assets did you not make from scratch during the jam (if any)?
Some code and sounds borrowed from my old projects, everything else is from freesound.org.
How many people worked on the game?1
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Comments
Great movement and concept!
It's a bit too bright for me though, sometimes I was struggling to understand what was even in front of me.
This game kicks ass! very simple controls but it feels so good when I pull off cool moves. Some of the wall jumps are a inconsistent when I'm too low on the wall but had a great time except one section with a bunch of small wall jumps. Good work!
Very smooth movement. The sound is very punchy.
Really enjoy the game! The style is super cool, reminds me a bit of Mirror’s Edge. Moving around is fun and engaging, even with a few bugs. The only thing that’s a bit distracting is the objects shaking while moving, but otherwise it’s great.
Also, I’d love it if you checked out our project - a small dungeon heist adventure!