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An attempt to alchemy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cleverness | #755 | 3.000 | 3.000 |
Playability | #804 | 3.000 | 3.000 |
Theme | #1330 | 2.000 | 2.000 |
Artistic Style | #1697 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- The game plays well, the gameloop works. It definitely gets more challenging as time goes on and the mix and match is working fine. I haven't seen a similar game yet so that is also quite decent. But neither the art style nor the themes explanation are supporting each other well. The enemies are white blobs, hence there is no "shadow" to cast away. And the mix and match / powerup system of players only has ties to alchemy in so far as you call the power up potions. But it could definitely get there, if you out more iterations on it. So overall promising game, I had fun playing, that needs some more work on the theme and the art style supporting the theme.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
About
Play as a chemist in the far future exploring a dungeon filled with monsters. Look around and kill waves of enemy using 3 customizable potions in this fast and snappy action-filled adventure.
HOW TO PLAY:
[Mouse] to look around.
[Left click] to attack.
[1, 2, 3] to switch between potions (a third potion will unlock later).
In the potion menu, clicking a material will add it to your currently selected potion.
Extra Notes
Please have Notion as an option for GDD for next time.
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Comments
This is interesting. I like how you have to try and deal with several enemies at once instead of targeting each one alone.
ty for giving it a try, glad you found it interesting