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Dwarf Dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2441 | 2.688 | 2.688 |
Presentation | #2585 | 2.875 | 2.875 |
Overall | #2696 | 2.792 | 2.792 |
Creativity | #2908 | 2.813 | 2.813 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Slay-the-spire style game but with dice instead of cards. Upgrade your die faces after every battle and see how far you can get!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I really like the concept and the atmosphere is very nice ! Well done for your first jam :)
This game has a lot of potential! Other than the ability to pass through the whole game dead it was great and fun! i do think with more time the game would be very fun to play! Great Entry! =D
The UI were a bit confusing to use. I see potential here, but need a lot more polish on the UX side.
yea it definitely suffers from running out of time and not adding polish/instructions.
Poor little goblins, were slayed mercilessly lol
as said before, it has potential if you decide to further work on it :)
i like the little goblin dude animation
SO CUTE
Pretty fun concept! However, I was able to absolutely cheese the entire game since you can still roll and attack even if you get "game over." So I simply set up a build with attack and beer and I was basically invincible.
Thanks! Yea, we didn't get time to implement die rolling lockouts or upgrade tokens or to actually prevent actions after beating a level. Appreciate the play :)
still working on it -- definitely in draft state, but wanted to test submission to make sure it's workin'