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Kpaws Games

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A member registered Aug 09, 2020 · View creator page →

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I'm considering making some sort of 2D frog platformer game. You have any experience making frogs before? lol
It would be cool to see some of your work.

As @DarkBloodbane mentioned, is it possible to see music you've made previously ?

Thank you!

Ooh good stuff! Thank you!

It's endless! But if this wasn't a game jam and I had more time to work on the game, I had a lot more ideas that I would have liked to implement, such as a win condition. Thank you!

Thank you! :) Yes I had a bunch of other ideas, such as making the player pickup rocks and such, but I decided to stick with a small scope to make sure I got everything down in time :)

Thank you!

Yes a thwack would have been nice, and I would have liked to add that in if I had more time. Thank you! :)

Thank you!!

Thank you! Yes I was thinking about different zombie types, or even different enemies all together, but I decided to keep the scope small for this game jam.

Thank you! :)

Thank you very much! I'll keep those suggestions in mind in case I decide to continue working on the game! :)

Thank you!

My PC unfortunately couldn't handle this game well and had a very low framerate. But it seems like a very cool and interesting game! In any case, good work on this!

Really fun game and loved the music. I couldnt seem to make it fullscreen on my PC so parts of the game were cutoff for me, unfortunately. Overall, good work!

Pretty nice! Some of the mechanics are similar to the game I submitted for the jam haha. One thing I noticed is that my mouse cursor was locked at the beginning of the game so I had to press the esc key before I could press the next button on the UI. Good work! :)

Very nice visuals! Some of the mechanics remind me of some virtual escape rooms I've played in the past. Overall great job!

Pretty cool game, and interesting concept! I'm not sure if its just my PC but this game was a bit laggy for me. Overall really good job!

Interesting game, although the wall textures made me a bit dizzy. The minimap was pretty cool! Good work! :)

Awesome work and congrats on your first game jam and first public game!

Nice work! The sound effects were spot on and I enjoyed the ambient music. Overall felt like a very polished game!

Thank you!!

Pretty neat game! I like that its more on the casual and goofy side. Great job!

Pretty interesting game, and it's really cool you developed it with SDL! I found both the rockets and the player moved a bit too slow for my liking but otherwise awesome job!

Thank you for the review and the suggestions! :)

Pretty interesting game. I liked the aesthetics!

I found it a bit difficult to move with A and D keys but otherwise it was good!

Pretty cool game! I really like the controls, they're very reactive. And the variable jump is always a nice thing to have.

Only constructive criticism is that I think the "You Win" at the end of each level should be renamed to "Level Complete". Although this is more or less a personal preference.

Thank you!

Currently there's only one level. It's more or less a prototype game right now. I wanted to add enemies and collectables but ran out of time.

Wish you the best of luck as well!

Thank you! I'm pretty happy with the idea I chose.
Yes given the time, I would like to continue and turn it into a mario style game!

Oh yeah that's totally fair. I had scaling issues as well! I'm not sure if its a bug on Itch.io but whenever I tried uploading my project to 1920x1080 it made everything too big, so I had to scale everything down to 1280x720 but even then some things weren't perfect (example the full screen button is cut off).

Yea no worries!

Miss-clicking happened less in full screen, although I have another monitor hooked up so it still occurred when I moved my mouse close to the edge of the screen.

This is pretty impressive! Good work!!

I suppose my only suggestion would be adding in particleFX.


Congrats on your submission!

Kpaws

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Really cool game and really cool idea!

I think my only suggestion is to allow the player to keep moving if the mouse button is held down. Otherwise great game! Also I loved the music, it made this game have a calming vibe to it.


Also the pause menu buttons don't seem to work.


Big congrats on your submission, hopefully my feedback helps!

Kpaws

Nice game! I really liked the aesthetics. As mentioned by some of the other comments, the tank movement was very smooth and easy to use.

Until I read the instructions I didn't realize I had to pickup bullets and I was wondering why the tank can't shoot lol.

Some feedback below:

1. The Giblets need some sort of effect (such as spinning, particles, etc) to make them stand out from the level. It was hard to distinguish these from other elements.

2. It was hard to distinguish which UI elements were interactable and which ones were just text, other than the obvious ones such as Restart, Quit, etc.

3. If you're not in full screen mode, the score text is placed over the Restart and Quit buttons and I'm unable to click on them.


If you do continue developing this game, a cool idea to implement would be a roguelike dungeon crawler where you have entrances on each side of the room which takes you to new areas with new enemies to fight.


Huge congrats on your submission and I hope my feedback helps!!

Kpaws

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Pretty cool game! It gave me those flash game vibes haha I miss those days.

There were a few times where I miss-clicked on the side of the screen which caused the game to pause. I suppose my only suggestion would be to add an additional fire button (such as spacekey) which would help avoid this issue. That being said, this isn't necessarily an issue for the game itself. 

Also when you slow down time, it makes the framerate appear laggy. From what I remember this is the expected behavior if you're using time scale to slow down things, instead of slowing down the object's velocity. Anyhow at this point I'm just being very picky hahaha but I figured I should mention this :)

Lastly if you do continue developing this game, something neat to consider implementing is a level system (where you have to complete each level to unlock new ones, etc).


Hope this feedback helps and big congrats on your submission!!

Kpaws

(1 edit)

Thanks for the feedback!! :)

There was a lot of cool ideas I wanted to develop for the game (such as different regions on the map where the enemies have different stats, etc). Perhaps I'll continue developing this game in the future.

Yes that's fair, without the story, the theme wasn't very present in the gameplay (other than being a zombie-like shooter). Given more time, I think I could've improved this part but regardless I'm happy where it ended up.

Thank you! ! :)

Yes haha , SFX and particle FX were one of my last items on the list but ran out of time before I could implement them.

Much appreciated! :)

Thank you!! Yes unfortunately I ran out of time to add SFX (and explosion particles). Despite this I'm very happy with where the project ended up.

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I'd recommend playing in fullscreen mode, it makes the overall experience better. Also make sure you have your volume on! :D