Fun game. Got about 2300 points before I kicked the bucket. You have the core of a fun game here. Lack of SFX aside, I'd really like to see obstacles as well as some different blob types. Definitely a secondary weapon (maybe on a cooldown or with ammo?) to help spice up the variety. Keep up the good work!
Play game
Fungal Invasion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #297 | 2.586 | 3.167 |
Music | #358 | 2.858 | 3.500 |
Fun | #499 | 2.586 | 3.167 |
Mechanics | #636 | 2.041 | 2.500 |
Aesthetics | #656 | 2.177 | 2.667 |
Theme | #753 | 1.633 | 2.000 |
Sound | #817 | 0.953 | 1.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
One person (myself)
Did you use any existing assets? If so, list them below.
Tilemap sprites https://opengameart.org/users/bonsaiheldin Enemy sprite https://opengameart.org/users/bonsaiheldin Player sprite https://opengameart.org/users/skorpio Bullet sprite https://opengameart.org/users/master484 Main Menu music https://freesound.org/people/onderwish/sounds/468407/ In game music https://freesound.org/people/DaveJf/sounds/623616/
Link to your source?
https://github.com/kp4ws/fungal-invasion
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