Hey, yes i alredy tryit and this version is definitely better than the first. But it can bee much much better, try to find the way to add it more lore, control indicators ("perss e to take that" for example), light effects and dont make the game so darker if the player dont have flishlight
KickCreator
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Well the controls are a little bit rough and the shoot gun didn't shoot... AHHH WHO AM I KIDDING?? This game was a complete peace off adrenaline haha, at the begging I was like "well another relaxing juicy game", and then... when I shoot the tv and this one literally explodes, instantly it was a dopamine buff. I become like a crazy monkey destroying everything in my path. ALSO, the dialogs are very funny and impredictivle. Really enjoyed the concept and had a real carzy/fun moment. Very good job Kemsou, you didn't make a jucy game, you make a SATISFACTORY jucie game haha
Very good drawing 3d art stile, and the animations are very juicy. The things that can make this game be better I guess it will be the variety of more levels or a tutorial (I spend like 10 minuets running away from the racoons because I didn't know how to attack). Overall, to be made in a week its a very good game with a potent art style. GREAT JOB!! ^^