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Josh Larminay

19
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1
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16
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A member registered Oct 18, 2016 · View creator page →

Creator of

Recent community posts

Great job guys! I loved the apple and how it explained the weird jumping mechanics. It was pretty hard to get a hang of the jumping, but once I did, it felt very nice to control. My only suggestion would be maybe adding checkpoints but that might make the game too easy.. Either way good job.

Fantastic job! The different attacks felt great and the animations were super smooth and beautifully done. I love the choice of colors and music. I had a lot of fun playing this.

I gotta be honest, that gameplay is not what I expected from that title. It was relatively simple but man did it get hectic quickly. I loved the little animations of the characters and the music was fantastic. Great job all around!

It's unfortunate you ran out of time, this seems like a cool (if not ambitious) concept. I'm hoping you continue this because I would love to play a more complete version.

I really like the animations of the fireworks going off. They looks great.
Trying to click on the tiny pixels is very hard and becomes even harder when the explosions start going off. I would of preferred that click-able spots were larger or more defined.

Simple and fun game. I love the design of the demons and the eye animations on the cloud are super cute. Good job!

I had a fun little bug where the small demons never spawned and the larger ones couldn't kill me so I was infinitely falling while being followed by hundreds of demons! It was really funny to watch my cloud tumble about while being surrounded.

I love how you did a twist of the simple snake game. It's very fun and addictive to escape the snake.

Fantastic job! I love the Sega inspired art and music and the difficulty felt perfect. It's hard but I never felt like the game cheated me. The camera was a bit awkward in a few spots, but overall fantastic experience.

Good job. I love the concept and the simple art style. It would of been better if you could see the cool down and which key corresponded to which stairs.

This game was beautiful to play. The music, the sprites, the art, the animation, all of it. But echoing everyone else, the ring felt a bit floaty and the dashing was awkward to get used to. But even with that, I couldn't stop playing because it was so quick to get back into it.
Fantastic job!

Good job, it's simple and fun. The sprites and animation were very nice. 
My only complaint is the yellow text was pretty hard to read on the beige background.

If you join the discord, they should be able to help you there.

Overall a simple concept but it works and it's fun. I loved the art and music. Good job 👍

I absolutely loved the presentation of the menu and the tutorial/story. The art is super cute and looks great. The only critique is the demons take a lot of water to kill so the game is difficult to an almost unfair level. Good job 👍

Loved the backgrounds and the animated piggy sprite! He was adorable. Music was also nice and calming. Some of the jumps were a little tighter than they looked like the should of been. But this could of just been me being bad lol. Good job 👍

I the direction you went it while keeping it with the limitations. The art is good and the music choice is great. It was pretty difficult and took me a few attempts.

I did have some difficulty navigating the areas because the walls weren't define at all. I eventually got there, but it took me longer than it probably should have.

Good job 👍

Great job on the game! I loved the puzzles and use of the limitation for the book. The music was also really nice and catchy.

I had a minor bug where I fell through the solid ground on level 6 thought. Also the main menu button messed me up a couple times when I accidentally clicked it and lost my logged commands.

Overall loved it!