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A jam submission

Heaven SpearView game page

Submitted by Playimu (@playimu) — 1 hour, 34 minutes before the deadline
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Heaven Spear's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#93.8133.813
Use of the Limitation#113.8133.813
Enjoyment#123.1883.188
Overall#133.5313.531
Concept#183.3133.313

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Just Me, Playimu.

Software used
Unity, Audacity, Asesprite.

Cookies eaten
25? i think, Lemon flavor.

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Comments

Submitted(+1)

For your first game in 72 hours, this was astonishing! The art was so well made, the animation of the boss and the arrow was amazing to look at, the music was pretty decent for a boss. The gameplay as well was awesome on its own and the idea of an arrow attacking a boss was a pretty nice concept and limitation! The only thing was the hitbox as it made my arm tired keep trying to attack the boss, but I still really loved how this game turned out, so I ended up finishing off the boss! I also loved the attack patterns you used as well for the boss. It was pretty challenging. Only thing I would suggest is perhaps add a health bar next time because I didn't like how I had to start over after dealing so much damage to the boss. Overall, great job on this game!

Developer(+1)

Thanks!

I have to admit, the reason the boss kills you with one shot is the same reason old games are so difficult: to extend playtime (I'm not very proud of this).

The way you hurt the boss isn't the best either but was the easiest way to code it.

Not very proud of the game in general, but at least I learned a lot.

Thanks for the comment :)

Submitted(+1)

I don't blame you there. I didn't mind playing games like that as it gave me a serious challenge and helped me to strategize. It may sometimes work in this time of gaming, sometimes it may not according to the players. It is very important to point out you atleast created a game and submitted it and learned alot.

Submitted

Great job on the design and art direction. The presentation is really top notch. Unfortunately I couldn't finish it, I'm generally not great at these kind of games though so don't take that as a mark against it. However, I do wish there was a more obvious hitbox for the spear, as sometimes I would get hit and killed and sometimes not depending on where things hit. I only wish it was more than just a boss fight, like maybe two or three short waves of easy enemies that lead up to it. Nonetheless excellent work!

Developer

thanks for the feedback!

The hitboxes are one of the worst things in the game, I made some adjustments to all the bullets and the boss, but it still feels a little weird.

Actually, The original idea was to have weak enemies that would get stronger the longer you survive, the reason the boss design is so simple is because it was originally a sprite for one of the first enemies in the game, but then i ran out of time and change the game to be just a "boss fight".

Again, thanks for the feedback!

Submitted

Fantastic job! The different attacks felt great and the animations were super smooth and beautifully done. I love the choice of colors and music. I had a lot of fun playing this.

Developer(+1)

thanks for taking the time to play the game!

Submitted (1 edit)

hardest game i ever played

Developer(+1)

Thanks for playing the game! Yeah, maybe I made the game too difficult.

Submitted

The sprites are incredible, resurrect 32 is one of my favourite palettes, At first I didn't realized thar you can dash and attack with left click, but then i read the description, so... i was gonna tell you that the challenge is very difficult but it's not that hard, very well finished game

Developer(+1)

Thanks for playing the game!

Yeah sorry for that, I had thought to add the controls in the game but i ran out of time.

Also thanks for the compliment on my pixel art, your game look amazing too :)

Submitted

Pretty fun! I think that powerups would make this game a lot more interesting though.

Developer

Thanks! Sounds interesting, like a "damage buff" that way the fight doesn't last too long

Submitted

The game is awesome! This "boss fight" is really cool and in only 3 days you managed to add a lot of attack tipe for the enemy!

Developer

Thanks! Add and design the "Attacks" it was no problem,  code the system that manage them was the hard part.