Amazing visuals, I had no idea what I was doing, fell through the map during a respawn! its very late so I didn't hear the audio. Perhaps next time include a tutorial tho? I loved being a magical tea pot.
Play game
Shadow's Cure's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #7 | 3.833 | 3.833 |
Overall | #26 | 3.104 | 3.104 |
Use of the Limitation | #30 | 3.417 | 3.417 |
Enjoyment | #36 | 2.583 | 2.583 |
Concept | #41 | 2.583 | 2.583 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
3
Software used
Godot, Cinema 4D, Blender, Photoshop
Cookies eaten
Zero (that I know of!)
Comments
Ah sorry to hear you fell through the map, its a rare bug that we encountered a few times but were unable to figure out how to fix in time. Thankfully it doesn't happen often. I hope you try again and listen to the audio, our sound guy Will did a lot with creating musical stems that create a unique audio soundscape (although we admit it's not implemented as its fully meant to be right now).
That was a positively quirky experience. Can't believe you guys made it within the 3 day time frame!
I think I've bested the Giant Head since it fell through the ground, but the music didn't stop and the arena remained closed so I'm not entirely sure. Does anything happen later?
P.S. Everything looked so stunning, that a rigid camera didn't affect my experience very much.
This is definitely a game about exploration and to some degree personal interpretation so there isn't an actual tutorial as the character is meant to explore and figure things out, but there is a small write-up on the game page explaining some basics. You are trying to cleanse your soul of darkness and defeat fear itself (the big bad guy in the middle of the map).
Perfect visuals for a game made in two days. Did you do it or is there an asset you downloaded. I think you should definitely share your assets here. I would definitely download it in case I need it. The camera felt a little bit strange, though.
Thank you! Yes I created all the assets here, it was a whole lot of work but I had a vision for how things would look after we came up with the concept and things came together pretty quickly once I was able to lock down the visual style and texturing process (characters took up the most time). I'll most likely put it up somewhere like on my sketchfab down the line. Oh and yes, we also thought the camera felt a bit strange, after you've rated try out the 1.0.1 version where the camera is set up to perspective mode.
Stunning visuals and atmosphere. Thank you for sharing a very expressive work.
Also could not figure out how to defeat the "monster inside my head"
I've didn't found the way to defeat the giant head, the game looks great, the models and lightning are really Jaw dropping for having this limited time, the camera is sometimes weird since it is always centering the player, the teapot moves fast and the camera follows it continously so doesn't feel much comfortable, despite that, the game looks so good and it's fun to explore and discover how does the game works.
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