Haha like the artwork and idea. Hopping sound remind me of sonic 2, nice.
JarrodH
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Nice work. Having adaptability of difficulty is quite good. The pickup mechanic reminds me of playing half life 2 a lot. Having the tutorial thing is good onboarding. What would make that even better though would be on screen visual aids so that you under stand that this item does this thing. Whatever that thing may be.
Well done! I think whoever wrote the text, wrote it quite charmingly. It gives a sense of world building without having to feed me anything. This reminds of games on the gameboy. That being the way the text works, the game play being quite focused but impactful (those things being combined with the art). The way the text works and the character grows and the way the combat visually changes all contextually bring your point together. Nicely done.
Well done! I think whoever wrote the text, wrote it quite charmingly. It gives a sense of world building without having to feed me anything. This reminds of games on the gameboy. That being the way the text works, the game play being quite focused but impactful (those things being combined with the art). The way the text works and the character grows and the way the combat visually changes all contextually bring your point together. Nicely done.
Love how camera can be rotated to change perspective and when a wall is in front of the player, a circle gets cuts out to show the player. Love the dialogue throughout the game, gave a lot character to the project. The laser visual looks really good in terms of the lighting and the color. The movement of the player could be slightly tuned to feel a bit more responsive specifically with the jumping and rotating of the player. Also when pointing the laser at the robots, the rotation seemed a bit finnicky to get it to point at them. Other than that, really good. The game overall reminded of the cortex trial tapes in Crash Bandicoot 4.
I absolutely love the voice acting at the start of the game, it makes this game sit out from the rest. The banner art piece to the webpage is a highlight as well as the overall artstyle to the game. The cat animations are very cute and fun. The Programming side of things seems quite intricate behind the scenes as everything seems to work very nicely and is very responsive.
Love a lot of the menu stuff with animations and how it transitions between menus and the game. The way it is a '2D' camera for the slingshot part and how smooth the transition to the driving part is very neat. The controls and speeds seem well tuned. The multiplayer aspect is really cool too. Well done!




