Love how camera can be rotated to change perspective and when a wall is in front of the player, a circle gets cuts out to show the player. Love the dialogue throughout the game, gave a lot character to the project. The laser visual looks really good in terms of the lighting and the color. The movement of the player could be slightly tuned to feel a bit more responsive specifically with the jumping and rotating of the player. Also when pointing the laser at the robots, the rotation seemed a bit finnicky to get it to point at them. Other than that, really good. The game overall reminded of the cortex trial tapes in Crash Bandicoot 4.