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Incomputable

26
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1
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A member registered Jun 11, 2020

Creator of

Recent community posts

Thanks! I am a lot better at making music than art so xd I get the cover image was maybe not particularly appealing so I changed it to a screenshot from the game.

I liked the idea. Having to spam buttons to move fast is a little bit annoying but manageable. Desperately needs more minigames than the lockpicking I think. I think the game should probably also reward risk more than it does right now, as there's not really any reason to stay behind and collect more from one area.

I really like the aesthetics. Makes it stand out. Jetpacking around shooting the enemies was pretty fun, wish it was longer. I think the idea of dropping essentially oxygen as thats what you need the most to start with, to pick up the items is a bit jank. If you dont have any items to bring back they wont let you in the spaceship!

Didn't get all the fish, but that was pretty neat. The art looks good and I like the diving theme!

funny little game, serving customers with sausage on the drink makes me laugh

Seems like it would be much easier if the food was placed on the other side of the street :´D jokes aside, pretty enjoyable, I found the physics/controls a bit finiky, and sometimes the food would just phase through my foodtray. Impressive game!

The idea is cool, could use some more finetuning. Id like to see more enemies or arenas. The hitboxes seem a little bit wonky.

Very difficult, wish it was a bit more forgiving. Really well made tho

Oh thats a really charming game. I think this could be turned into a bigger game quite well too.

That was tough, until I realized I was playing on frantic mode xd, I think the normal difficulty wasnt that easy either tho, I think the character movement couldve been a bit crisper but otherwise really nice game!

I like word games like this, very enjoyable

very polished and interesting game, i like the idea of controlling 2 characters but it also feels maybe a bit too finicky at times

yea I was using x >.>

aww very cute game 

Very cool game, I like the presentation a lot!

i like the atmosphere a lot, the visuals give it nice vibe. swapping between the souls seems a bit difficult as it seems to happen each frame. Could be a start for a bigger game!

Feels very polished but collisions are a bit wonky at times. The aesthetic is great

cute game, just wish the strategy for picking up which flowers was more interesting, the music getting more and more distorted was funny but also kinda annoying

squishing rats is satisfying, the lighting issues make it a bit annoying to explore, the upgrades could be more interesting. overall i still had fun

the arrow seems to be pointing 90 ° wrong,  otherwise not too shabby but could use some more control over the flicks

interesting, i think some visual feedback for player actions could be in order

very cute, sounds were great

very funny, movement feels crisp, the impact sound starts to be a bit grating after a while

cool vibe, left me wishing for more upgrades

very fun, physics seem a bit forgiving but overall presentation is great