A small point of clarification on Adrian’s sword, the Fencer’s Estoc. The enhanced damage applies only when fighting 1-on-1. If I had had more space in the layout, I would have included something about the effect going away if the user fights dishonorably, and the enchantment being lost if the sword is not properly maintained.
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Praise: I can't express strongly enough how happy I am to see that you were brave enough to leave empty space in your trifold. It's really tempting to make a wall of text, but you didn't. You came up with enough interesting stuff to play a fun game of Mothership, and then you stopped. Well done.
Criticism: I noticed the vampire is variously referred to as "her" "him" and "it" throughout the description. The text blocks on the interior spread are placed on page folds, but there is plenty of space for them to be inside of the fold columns. That, combined with the very low contrast on the text, guarantees that some of the text will be unreadable after the page is creased and folded.
Praise: This is a really fun and original idea for a module, and the timeline guarantees that the whole play session would stay lively. The icons indicating the presence of NPCs on the map at a given time is a stroke of brilliance.
Criticism: I think that the scope of this work is pushing the boundaries of the format. There is so much condensed 8pt type on these pages. I'd really love to see the work slightly expanded with more detailed area descriptions, and laid out in a more comfortable 12-16 pages
The other consideration is what is all on the same side of the piece of paper. Putting the timeline where you did makes perfect sense, it puts all of the information you need to understand the module on one side, and all of the information you will need to reference on the other.
I was balancing my decision making about what columns you would see first when opening the trifold, and then what makes sense to have on the spread when it's open
The information ordering is optimized for reference during play. Scenario, timetable, cast, and monster are on one side, both ships are on the other. As a physical roll fold, you would see the page outlining the Fox crew before you see the cast list. I can certainly appreciate some confusion when approaching it as a PDF, but the ordering of information is carefully thought out for print. I'll make a mobile-friendly pdf available for a min price after the jam with the columns in a more logical linear order.
You’re definitely right that a “good ending” where the players are able to recapture the Octopode and make it to Procyon B is not well supported in the text. The NDA arrangement is primarily meant to create some immediate friction with the Fox crew (and goofs), and hopefully lead to a more intricate and volatile situation when the raid starts.
As for the theme, we decided to interpret it a bit more loosely… we’ve got a seemingly tight knit crew, but with tension bubbling beneath the surface.
A note on the information ordering, when you open the cover to read the inner flap, the page headered Fox Uniform with the Vulpes diagram will be visible. Just a quirk of roll fold ->digital conversion. I have a version for screens that I'll put up after the jam period with a min. price
Hmm I would use this when the players were on their last legs, maybe fleeing from someplace else. You see smoke rising from a town on the horizon, at last, shelter!
I hope to revisit this module for a print run, adding art. I’ll be sure to add some guidance for the DM with suggestions for hooks to get it to the table









