Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

I always vote 'move on to the next product.' It's easy to keep polishing forever, I think it's better to just take what you have learned and make a next product that's even kick-ass-er.