Thank you so much fro trying out the game and giving feedback!
Well with every new patch comes new bugs! This bug is now hotfixed and secrets are now not that secret!
I'm so happy you enjoyed the game :) It meant a lot to me.
Hi!
I made a tile-drafting game heavily inspired by Blue Prince, and called Blue Princess. If you enjoyed Blue Prince, you will definitely love this game made in smaller scope for faster runs and more chaotic drafts, while having almost no puzzle elements, making the game accessible for everyone.
The game also features many unique heroes to play each run, different game modes, many achievements, secrets, etc.

You can play the game in your browser (PC or Phone) for free in the link below or download it:
https://goodguygames.itch.io/blue-princess
And if you have any ideas/critiques/suggestions, please comment here or in the game's itch.io profile.
Thank you :)
I read some of the articles you mentioned, and although I'm not an expert, I don't like that restricted definition of a Strategy game. Its not like FPS or Sports category which are self explanatory, but rather can be applied to almost any game, so defining it is difficult.
Anyway, from now on, I have to think twice before choosing my games' tags!
Thanks again for your great post buddy :)
Well tags are very important and sadly I'm not using them correctly. But your explanation makes the problem (and the solution) easier to understand.
I place both rogue-like/lite tags because as you said, most people don't differentiate between the two and often search one instead for the other.
Main tags don't offer that much variety to choose from (and that's reasonable), but I thought Strategy was the best fitting. I think checking Blue Prince's tags is a good idea if I want that game's player base to follow my game too.
Thanks for the great advices dude : They were so insightful.
My problem is not with indexing, promoting or anything, I make games for fun, but the sudden change of instant index to many days makes me believe that there is something wrong with the system. Why some games indexed instantly, (without review of course) while some other take days/weeks to be indexed. The problem is with the indexing system, if I publish the same games from before, they are going to be indexed after some days, not instantly. Nothing changed in my games, but the timing required for them to be indexed changed for no reason.
I think games that are going to be indexed should get an estimated time-to-index. Right now I have to wait for an unknown amount of time just for my game to be indexed. (yes, you don't need to tell me waiting for indexing is not a good strategy, etc. etc. you already made that point correctly and clearly! But my problem is something else and I hope I made it clear.)
What type of tags do you generally advice me to add in my games?
The problem is not indexing, its the game/post not appearing at all, for the first time in 2 years of me publishing games on this site. I'm searching for the root of this problem not promoting this game only.
I think if there is a queue in which games wait to be approved before being published on the site, at least the developer should be aware of it, not thinking there is a bug (like instead of "published" tag, it gets "waiting for approval" tag or something like that, which is already exists in many various sites).
Well first of all thanks for answering me, but 8 days is A LOT considering my past games (7 games) were published instantly (+countless of instantly published posts), so there IS a problem and as I said, the problem is that I can't publish any game/post for some reason. How can I fairly promote a game that has already lost so many ways of promotion!
Hi!
So I recently (8 days ago) published a game (Blue Princess) and a devlog post about its release, but no matter how hard I tried, I didn't get to find them anywhere on the site (not on most recent, not by searching and not by scrolling the whole itch games page).
I read the post about visibility and indexing, and everything is ok; its checked as public (both options unchecked), it has cover image and screenshots, has downloadable content, etc., its free and does NOT have any NSFW content.
Up until now, eveytime I uploaded a game/post, it instantly appeared on the site, but now, everything has changed. Even publishing new game/post for test also makes no difference. So I think the problem is not with the game, but rather the site or my account.
I even emailed the itch.io support, but after 8 days and 2 emails, still no response from them.
So can anyone help me here?
Thank you :)
Hi!
So recently I released version 0.1.2 which was a before-vacation update. Now that I'm on a 2-weeks vacation, I won't update the game like before, but that won't stop me from posting devlogs and so.
In this devlog I'm going to talk about the AI in the game and my plans for it.
The current AI system is just not that fun, and most of the times you end up just playing the first or the last AI levels. The in-between levels are neither hard for the player to spend time with, not that different from each other so the player could sense the feel of winning a stronger opponent.
So, with that said, In the near future I'm gonna remove this system of progressive AI levels with something simpler but more noticable to the player. I may design a 5-level AI that starts from the simplest and easiest of them all, focused on first time players and those who want to test things, up to the best and most complicated AI for those who want a true test of skills. This 5th level of AI will be something completely new compared to the other four, which will make the base of my AI design for not just this game, but also my future projects that would have an AI system somehow implemented in them.
That's the reason why I didn't implement a new AI level this patch and instead tried to start working on a new and more responsive AI system.
What's your opinion about the current AI system and also about my plans for the future?