This feedback is very helpful! We were worried the spikes were too fast at the end. Maybe after the jam we can tweak that and make it slightly less difficult (though we intended for it to be difficult). The distance between the two can be an issue. We wanted them to have to stick together in order to utilize whichever one has the light (it switches to the dark character when the background is white), but when you get too far away it is an issue. I remember suggesting that if you get too far apart we trigger a death because the point is to be near each other and cooperate, we just never had the time to add it.
This feedback was very helpful! thank you so much for leaving a comment :)