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Salvation of the Fireflies's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #90 | 2.625 | 2.625 |
Audio | #93 | 1.875 | 1.875 |
Innovation | #117 | 1.750 | 1.750 |
Overall | #127 | 1.813 | 1.813 |
Game Design | #133 | 1.750 | 1.750 |
Graphics | #140 | 1.625 | 1.625 |
Fun | #146 | 1.250 | 1.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I have to agree with GingerLoaf, the camera did not work for me aswell and pretty much broke the game for me. :-(
Hi Lila Lama,
Again, thank you for playing my small project. Since the theme of this game jam was light, I want the players to stay in the lit areas as much as possible. That is why I implemented a really jerky camera shake if you step out of the light, to show how scared the child is of the dark. Maybe doing some interpolation, as Gingerloaf suggested would reduce the jarring feeling.
Cheers,
You are very welcome! Give me a shout out if there’s an update, I’d like to revisit your game!
I felt like I had no control over the camera. Usually if you pick a point on your player that won't move around that much it makes the camera more stable. Also doing interpolation to the target position each frame (using Time.deltaTime and a speed multiplier) can really reduce the amount of camera movement noise. I was not able to catch any fireflies :(
Hi GingerLoaf,
First off, thanks for taking the time to play my small project. In this game, the camera follows the player as long as you stay in the light. If you step outside a lit area, the camera begins to shake and eventually you die of fright. You don't really have any control over the camera other than trying to stay in the light.
Sorry about you not being able to catch any fireflies. That sucks! I'm currently working on a firefly spawner script that will create fireflies near the player if the player spends too much time in one area without any fireflies getting near.