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(+2)

Great idea! I thought the idea and art was great. Here is my feedback:

  1. As others have mentioned, I didn't know you could upgrade because it was never called to my attention. Making this more obvious would help
  2. I simply held down the space bar and never let go to have an endless beam of damage. Having some kind of counter-measure here would be great... like a cool-down on the light or a special enemy that is designed to encourage you to stop blasting light in order for them to become vulnerable.
  3. I got to a point where my speed and damage where too high and creatures would die the moment they touched my light. I was too powerful!
  4. Upgrades should be more expensive after each purchase in order to pace things out a bit.

All-in-all, great work and fun game :)

(+1)

I did the same, but when I tried to play without having the Space-bar held things went really south, as you need to wait for the walk animation to end before attacking.