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A jam submission

Mr. BipedeView game page

A rage platformer for Windows
Submitted by Tristate — 1 day, 10 hours before the deadline
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Mr. Bipede's page


CriteriaRankScore*Raw Score
Game Design#492.8743.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Nice game! It looks really nice with the light spheres on that worm. I haven't completed the whole game yet but I think I am going to do it later. Btw you wrote that  B was clamp in the main menu screen but that  is wrong(atleast for me). For me A and D was clamp. This thing in the picture happened some times for me and it is really frustrating. I know that this i supposed to be like some kinda rage game but this is not the type of frustration you want people to get. When you laying like in the picture you cannot clamp in either direction and therefore you are forced to restart.

Overall cool game(top 5 so far in this game jam)!


I just decided it's not a bug, but a feature. Like I do most of the time when I don't feel like fixing something like this. maybe I ll fix it in the beta stage...

lol we have some bugs that ended up as features aswell


I couldn't get the worm to move at all. I tried everything I could think of and it wouldn't work. Providing feedback on how to move (not just what keys do what) would really help.


You need to hold in one of the clamp buttons first. For me it was A and D but in the main menu it says A and B so I don't know if something is wrong with my computer or if that was a typo. When you are holding down one of the clamp buttons that part of the worm will glue itself to the ground or whatever it is on. While you are in this state you should move with J or L to move closer to the goal/coins. Then you clamp again with the other clamp button. You can use this to climb walls and if you practise you can kinda jump with it by using your momentum.


Can you do a version without an installer? Windows SmartScreen doesn't like these unknown installer things, but unzipping a typical unity project and running it is fine


Really liked the concept, but I found it a bit hard to move the player, it felt a bit too rigid and I had to experiment with the buttons to get it moving in the right direction.


Thanks for the feedback, I guess I'll broaden the max rotation angle of each sphere joint from 30 to 40 degrees, see if that works out any better.

Can you please share your Source Code with us. It will help us improve our knowledge about unity.


I do want to note that I still need to include a closed source license agreement to this. So for the time being stick to the EULA (which can be found in the installer)

(1 edit) (+1)

I really appreciate that you shared your work with us. We wont try to take ownership of this project.


How was the game created? Unity? Pure c++? Cause I can't seem to find any unity related files


It is made in Unity, yes.

Hello, we love your work. We'd like to get to know you and your team. Please email us at and we can talk about our up-and coming company.