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A member registered May 13, 2025

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Finally got some free time, so I am back with another round of too many grammar complaints! (And some glitch I noticed in chapter 2, you can just scroll to the bottom for that one kek)

Ahem

Chapter 1: Prologue - The Girl in the Red Hood

1. “For that matter you don’t even hear a sound either”, should have a comma between matter and you (maybe there should also be a comma between sound and either? Not sure about that one)

Choice: Look out the Window

2. “Gazing out at the school grounds though”, should have a comma between grounds and though

Choice: Examine the Classroom

3. “All of the desks, save for your own are empty”, should have a comma between own and are

Choice: Exit the Classroom

4. “it stand out. It’s almost deafening.” There are 2 spaces between “out.” and “It’s”

5. Just my personal opinion, “You begin to be filled with an eerie sense of foreboding” feels awkward, at least to me. “begin to be” just sounds rather … meandering? Iunno. Imo, “You’re slowly filled with” sounds better.

Choice: Examine the other (why’s other not capitalized?) Rooms

6. “Carefully you peak into the room across the hall”, should have a comma between carefully and you, and “peak” should be “peek”

7. “What’s more you realize”, should have a comma between more and you

8. “They lack in that feeling that these spaces have ever been ‘lived in’ ” It’s technically correct, I think, but it is kinda awkward. “They’re lacking in” is clearer for the reader.

9. The sentence right after, “And perhaps, even worse.” I … don’t quite get what this is referring to?

Choice: Head for the Front Doors

10. “as if this place was a snap shot”, there shouldn’t be a space between snap and shot

11. “It felt so … dream like”, there shouldn’t be a space between dream and like

Choice: Look for a phone (why’s phone not capitalized?)

12. “At this point you we’re pretty much out of options”, there should be a comma between point and you, and “we’re” should be “were”

13. “But of course, the faculty office”, there should be a comma between but and of (not 100% certain on this one)

14. “If you knew this would have happened you”, there should be a comma between happened and you

15. “No use complaining now though”, there should be a comma between now and though

16. “drag your feet back up the stairs and head for the nearest class room”, there shouldn’t be a space between class and room

17. “Atop the teachers desk is an outdated”, “teachers” should be “teacher’s”

18. “What the f!ck man”, there should probably be a comma between f!ck and man, but, honestly, I think no comma works better to convey how ticked off Red is lol.

19. “You can’t explain it but, it feels safe”, there should be a comma between the first it and the but

20. “It did’t make any sense.” “did’t” should be “didn’t”

21. “Confused you look around but there is”, there should be a comma between confused and you, and a comma between around and but

22. “Not you but, another room.” there should be a comma between you and but, instead of the comma between but and another

23. “Instead your hand moves through it.” there should be a comma between instead and your

Choice: Yes (to “shall we play a game”)

Choice: Yes (to the conditions)

24. “We’re ready to begin then!”, there should be a comma between begin and then

25. “Though her walk is not pointless”, given the context, there should be a comma between though and her, for the seemingly intended implication of “However, her walk is not pointless” rather than “Despite the fact that her walk is not pointless”.

Alright, let’s rewind a bit. Choice: No (to the conditions)

26. “This is just a silly game after all”, there should be a comma between game and after

Rewind just a bit further …

Choice: No (to “shall we play a game”)

Choice: Okay, I’ll play …

Nothing of note here.

Choice: I want to leave

Oh lmao that’s an ending.

Anyways, nothing of note here either.

Ok, let’s rewind to the front doors.

Choice: Find a window you can open (what happened to the capitalization)

27. “The first floor windows aren’t exactly ones you can open, so you ascend the stairs back to the first floor” You … start at the first floor, and go up the stairs, to the first floor? That doesn’t sound right.

28. “try to lift it open, but, it doesn’t budge” The comma between but and it is unnecessary.

29. “like the door, there doesn’t appear to be anyway to do so”, “anyway” should be “any way”

Rewind back to the doors …

Choice: Try to force the door open (no capitalization here either, ok I guess)

30. “And strangely there’s no actual latch”, there should be a comma between “and” and “strangely”, and “strangely” and “there’s”

Choice: Look for a different way (no capitalization, why is Front Doors capitalized?)

31. “think about it for a moment but, it’s really not worth the trouble”, there should be a comma between moment and but, instead of the comma between but and it’s

Nothing else of note, rewind back.

Choice: Try to smash the window (something something capitalization)

Choice: Smash the window (...)

32. “Overcome by fear you struggle with the door”, there should be a comma between fear and you

33. “In a panic you resume your efforts”, there should be a comma between panic and you

34. “you smash the window as hard as you can and it finally gives way”, there should be a comma between “can” and “and”

35. “Quickly you force your arm through the opening as jagged blades”, there should be a comma between quickly and you, and a comma between opening and as

Death. Rewind.

Choice: Find a place to hide (capitalization something something)

36. “Feeling like you had no other options you dart”, there should be a comma between options and you

37. “race past the series of identical rooms you make a choice”, there should be a comma between rooms and you

38. “making sure that whatever it is, isn’t close enough to see where you are, and once you’re, certain you head into”, there should be a comma between certain and you, instead of the comma between you’re and certain. Also, I don’t think the comma between “is” and “isn’t” is necessary.

Choice: Hide under the teachers desk (“teachers” should be “teacher’s”)

39. “Carefully you force yourself under the teachers desk”, there should be a comma between carefully and you, and “teachers” should be “teacher’s”

40. “Your heart beat grows faster”, there shouldn’t be a space between heart and beat

41. “a loud sound pierces your ear drums”, there shouldn’t be a space between ear and drums

42. “Blood pours out of you and the next thing”, there should be a comma between “you” and “and”

43. “the next thing you know your torso collapses”, there should be a comma between know and your

44. “The last thing you hear, is a piercing voice”, the comma between is and hear is unnecessary

Death. Rewind.

Choice: Hide in the supply closet

45. “Quietly you open the supply closet”, there should be a comma between quietly and you

46. “But worst case scenario you might be able”, there should be a comma between but and worst, and a comma between scenario and you. Also, worst case should be worst-case.

47. “But against your wishes, the door”, there should be a comma between but and against

48. “Her bare feet take methodical, slow steps toward you”, early line break after steps

49. “She heads to the teachers desk”, “teachers” should be “teacher’s”

50. “At last you exit from the supply closet”, there should be a comma between last and you

51. “You can make out small footprints where your pursuer once stood but”, there should be a comma between stood and but

52. “Some of the desks as well have begun to rust and decay.” Would be better to say “Some of the desks have begun to rust and decay as well.” instead

53. “With no real options left you decide to head up stairs”, there should be a comma between options and left, and there shouldn’t be a space between up and stairs.

54. “As you ascend the staircase though”, there should be a comma between staircase and though

55. As mentioned before, “You can’t explain it but, it feels safe”, there should be a comma between the first it and the but

Alright, that’s all, time to rewind.

Going back all the way to the front doors …

Choice: Run up the stairs

56. “Feeling like you had no other options you dart toward the staircase”, there should be a comma between options and you

57. “You don’t know, but still you run”, I think there should be a comma between still and you

58. “And as you reach the top floor you hear something”, there should be a comma between floor and you

59. “Summoning your remaining strength you sprint”, there should be a comma between strength and you

60. “The music where was it?” there should be a comma between music and where

61. “That’s it the music is from here?” there should be a comma between it and the

62. “Instead your hand moves through it.” Already mentioned this, but there should be a comma between instead and your

Ok, rewinding all the way back to the start, now … right after exiting the classroom.

Choice: Call out into the silence

Choice: Hide in a Classroom (no seriously I don’t get the capitalization rules)

63. “Carefully, you force yourself under the teachers desk”, “teachers” should be “teacher’s”. Funny, this isn’t the same sentence as before, it has a comma as it should.

64. “Your heart beat grows faster”, repeating again, just to be safe, there shouldn’t be a space between heart and beat

65. “At last you exit from under the desk”, there should be a comma between last and you

Repeated stuff again

66. “You can make out small footprints where your pursuer once stood but”, there should be a comma between stood and but

67. “Some of the desks as well have begun to rust and decay.” Would be better to say “Some of the desks have begun to rust and decay as well.” instead

Ok new stuff

Choice: Sneak to the Front Doors

Choice: Try to force the Door open

68. “Overcome by fear you struggle with the door”, there should be a comma between fear and you (repeat)

69. “and as you do her scythe pierces your chest”, I think there should be a comma between do and her

70. “Why am I strruggling to breathe?” “strruggling” should be “struggling”

Death, rewind.

Choice: Find a place to hide

71. “Feeling like you had no other options you dart toward the staircase”, there should be a comma between options and you (repeat)

72. “As you race past the series of identical rooms you make a choice”, there should be a comma between rooms and you

73. “Once inside you force your body to contort”, there should be a comma between inside and you

74. “From this position you can see slightly”, there should be a comma between position and you

75. “But worst case scenario you might be able”, there should be a comma between but and worst, and a comma between scenario and you. Also, worst case should be worst-case.

76. “But against your wishes, the door”, there should be a comma between but and against

77. “She heads to the teachers desk”, “teachers” should be “teacher’s”

78. “Your heart which was pounding all this time now stops”, there should be a comma between heart and which, and a comma between time and now

79. “The sensation nearly causes you to vomit But you can’t.” There should be a period between vomit and but.

Death, rewind.

Choice: Run up the stairs

All the same issues I mentioned earlier for the run up the stairs path after trying to smash the front door window. Seems identical, as far as I can tell, but idk if you have it coded as different lines.

Rewind back to after calling out and hiding in the classroom.

Choice: Head to the Upper Floors

80. “You decide to head up stairs”, there shouldn’t be a space between up and stairs.

81. “As you ascend the staircase though”, there should be a comma between staircase and though

Some more repeat errors now.

82. “Confused you look around but there is”, there should be a comma between confused and you, and a comma between around and but

83. “Not you but, another room.” there should be a comma between you and but, instead of the comma between but and another

84. “Instead your hand moves through it.” there should be a comma between instead and your

Alright, rewind all the way back to after calling out.

Choice: Run for the Front Doors

No errors until the subchoices.

As far as I can tell, the subchoices (Try to force the Door open, Find a place to hide, Run up the stairs) and errors within those paths are all identical to the subchoices in the Sneak to the Front Doors path.

Aaand, done, I think. Hooooh.

Chapter 2: The Witch and the Wolf that Howls my Name

85. Pressing the alt button seems to bring up some weird empty menu? See the image below.


Ok, anyways, the actual menu!

Soul: Liar. How very on the nose, lol.

Ooh, Datalog. That’s new. Bestiary and CG gallery, let’s go!! And a tutorials section, cool, nice QoL.

86. If I go into tutorials, into tip #4, and exit- oooooh the game explodes. “Failed to load img/pictures/Actor1_2.png”, uh, oops?

Push and Pull tutorial.

87. “To Push a movable oject" “To Pull a movable oject" “oject” should be “object”

Right, that's all I got for now.

W-w what noooo it's totally Red's fault for walking into the water haha ...

glances at basket ending

yeahh ... how could red be this silly ... couldn't be because of my inputs no sir ...

Alice thinks she's william afton or something lol, "I always come back"

Aaaaack, how's it been so long that the updated demo's already here?! I haven't finished the PT! Damn, why are there so many things to juggle ...

Well ... I will, find time for this somehow lol. 

Hope ya recover fully from being sick!

For now, I will go and try out this demo. Comments soon! Probably ... I think.

But I gotta ask

"Some water tiles can now be walked into, dealing damage to Red."

Why does Red drown herself? Is she stupid? lol

Also hey wait a second what's Alice doing in the files

7. BASED PHAINON ENJOYER

I have heard ... things, about ZZZ's story from my friend who has a similar relationship with it lol.

"The MC awakened some martial arts whatever power and can now control ether with some bs"

"MC runs into danger -> gets saved by new shilled waifu -> repeat"

"Wait why is the barefoot loli character actually really well-written"

"Screw Vivian Banshee, me and all my homies hate Vivian Banshee" (that includes me, even though I've never played the game, cause Hoyo's already shown me that they can't write a good yandere vampire character back in Honkai Impact lol)

1. I c, I c, I'll keep noting it then.

2. Dear god ... this is abominable lol. I'm legit impressed, how do you even work with that.

3. Fair, fair.

4. True and real, everything has already been written that's why I can plagiarize COUGH I mean take inspiration with a heart and mind at peace.

Lost my original reply because itch imploded ... I'm tempted to crash out lol ... This comment will kind of be an inferior version of the original, but it's still got all the stuff that matters, so no need to worry.

7. The fault lies with Hoyo once again!! Actually, now I'm curious, do you also play Hoyo games?

And for the grammar and such stuff:

1. I see. Does that resolve all of them? Some of them were in, like, the middle of lines, so I don't know if they'd have been affected by that.

... Wait, have you been manually wrapping all the text? [insert skull emoji] That's brutal ...

2. Wah, I wonder just how busted your keyboard is ... perhaps it's time to get a new one? lol

3. I learned something new today! I legit didn't know that, that's cool.

And, about the accent ... well, I'm really not one to talk, since my knowledge of accents is like 99% just popular media, but the Alchemist seems a bit inconsistent with it? Like, when he abbreviates and to an', but then later he says just the full and in "And Lightning".

Wait, now that I check that again, that Lightning looks a little off, it's almost like ...

He's saying "And Lighting."

Yeah, so, 84. Addendum: Alchemist misspells "Lightning" as "Lighting" lol.

"And Lighting? That's even better lass."

4. It's been a while since I've read the manual (a paper one ... damn, it really was an old game ...), but I read it a lot of times (younger me's idea of entertainment was, interesting? lol) and the phrase that it described respawning with just really stuck in my head. Exact same one you used - "Life After Death". It's a funny coincidence.

Aww, you flatter me, really. It was my pleasure. But hey, I wouldn't turn down that credit :P

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1. My Red will just be FAFO all the time lmao, doing stupid stuff and earning equally stupid prizes. Don't open that basket? I'm opening it. Don't fight the miner robot? I'm throwing hands. Don't go into the graveyard? Hell yeah I'm going there right now.

2. Makes sense, some of those options completely kill the atmosphere of the game :P but hey they're funny.

3. Hmm, fair enough.

6. Ohhhh. I see. Yeah, now that I get what it's supposed to do, I see that it works. It was a bit confusing since it goes "There was no effect on [x]", and the battle UI covers up the weakness icons a bit (And, honestly, I had no idea those were supposed to be icons showing the weakness lol, I don't even know what I thought they were). Is there a way to have the weakness icons permanently showing rather than just popping up for a second when you attack/scan?

8. I see. Hopefully it's possible, but if not, that's alright too.

7. It's verrrrry weirdly specific. As far as I can tell, it only really happens if I lag the game to hell (To be specific, I do this by running Honkai Star Rail in the background lol), then try to move into another room, or exit the pause menu. It seems like moving your mouse outside of the Project Red window (why?????), going into menu, and autosave occurring, all fix it, so honestly, it's not really important, and it might be a quirk of how RPG Maker loads scenes, idk. I actually had to break out my phone to get images of it because if I try to use snipping tool it fixes itself LMAO.

Gotcha. And you're welcome, but, really, I should be thanking you for cooking up this fire game : )

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... Haha, I knew this was long, but uh, I ... didn't realize it was this long.

64. In the “Diary of a Madman Vol. 1”, when it says “Looks like it’s quite old. The penmanship”, there are 2 spaces between “The” and the period before it. When it says “running through the forest. But”, there are 2 spaces between “But” and the period before it. When it says “A rabbit boy”, there are 2 spaces between “A” and “rabbit”. When it says "amidst some trees. I noticed however, a large hole”, there are 2 spaces between “I” and “trees.” and there should be a comma between “noticed” and “however”. When it says “It was fascinating, and terryfing all at once”, “terryfing” should be “terrifying”. When it says “Well I guess I wasn’t the first”, there should be a comma between “Well” and “I”. 

65. Country bumpkin Red doesn’t know what gramophones are! Ahem, anyways. When she says “find one of these here. It sure does”, there are 2 spaces between “it” and the period before it. When she says “find more records”, there are 2 spaces between “more” and “records”.

66. Country bumpkin narrator also doesn’t know what gramophones are! Okay, the joke is probably worn out by now. When it says “relax and enjoy the games music”, “games” should be “game’s”.

67. Dialogue upon entering slime nest, when Red says “Regardless there’s no way I can fight”, there should be a comma between “Regardless” and “there’s”.

68. Vs the Imp, for the Talk act, when it says “emerge from it’s clenched eye ball”, “it’s” should be “its”, and there shouldn’t be a space between “eye” and “ball”. For the “Shoo” act, when it says “The Imp appears to be annoyed by this”, the sentence doesn’t end with a period.

69. For The Wheel of Fortune item description, there’s no period after the “When Upright” description.

70. For the Heavensrest Mine sign description, “DANNGER!” should be “DANGER!” (unless the guy writing the sign was in such a panic he forgot how to spell, lol).

71. For Red’s dialogue when first entering the merchant camp, when she says “A merchant camp huh?”, there should be a comma between “camp” and “huh”.

72. Shopkeep is written as “Shop Keep” in the first dialogue with him, even though it’s written as “Shopkeep” later.

In Red’s first dialogue with the shopkeep, when he says “wandering around these woods you know”, there should be a comma between “woods” and “you”. When she says “Because of the Wolf right?”, there should be a comma between “Wolf” and “right”. When he says “Passin’ through for business ya know?”, there should be a comma between “business” and “ya”. When he says “excess stock to sell and trade after all”, there should be a comma between “trade” and “after”.

When he says “Blacksmith behind me too. I think” and “lying around. If you’re hunting a Wolf”, there are 2 spaces between “I” and the period behind it, and 2 spaces between “If” and the period behind it.

When he says “you’ll want as many as you can get right?” there should be a comma between “get” and “right”. When he says “And if it’s food you need”, there’s 2 spaces between “it’s” and “food”. When he says “I’m your man lassy”, there should be a comma between “man” and “lassy”.

Shopkeep’s laugh is written as “Heha” … is that intentional?

When he says “I guess that wasn’t a joke huh?”, there should be a comma between “joke” and “huh”. When he says “take care of that here too”, there are 2 spaces between “take” and “care”.

When he says “well we’re travellin’ folk”, there should be a comma between “well” and “we’re”. When he says “You know what that means right?”, there should be a comma between “means” and “right”. When he says “Don’t mention it darlin’!”, there should be a comma between “it” and “darlin’”.

73. When Red thinks to herself “There’s no real choice is there?” there should be a comma between “choice” and “is”.

74. For the Shopkeep Talk dialogue, when he says “But please do stop buy if you need some food”, “buy” should be “by”.

75. For the Shopkeep Ask for Work dialogue, when he says “If we we’re back in town”, “we’re” should be “were”. When he says “Unfortunately there’s not much help I need”, there should be a comma between “Unfortunately” and “there’s”.

76. For the Medicinal Wrap description, when it says “Cures Poison, Bleed, Frostbite and Burns”, there should be a comma between “Frostbite” and “and”.

77. In the “Legend of the Grinning Cat 1” (is it not Vol. 1?), when it says “It sat on a tree branch”, there are 2 spaces between “sat” and “on”. When it says “The cat’s purple fur was striped”, there are 2 spaces between “fur” and “was”. When it says “across its face. A smile that didn’t fade”, there are 2 spaces between “A” and the period before it. When it says “Its voice was chilling”, there are 2 spaces between “was” and “chilling”. When it says “down her spine. Abella was always warned”, there are 2 spaces between “Abella” and the period before it.

With the sentence “But what harm could it bring a girl doomed to die?”, I’m honestly unsure if it’s grammatically correct or not, but it does sound off. Which may be intentional. But if it’s not, I think “But what harm could it bring to a girl doomed to die?” would be better.

With the part where it goes “As it spoke, the toothy maw appeared to stretch wider and wider, until the cat’s face was completely distorted with a maddening glee.” the little book thing that usually goes at the end of the text glitches out and ends up in the middle of the word “that” from “what that cost would actually mean”.

When it says “She pondered if just for a moment, what that cost”, there should be a comma between “pondered” and “if”. When it says “and then foolishly, she accepted”, there should be a comma between “then” and “foolishly”.

When it says “what that cost would”, there are 2 spaces between that and cost.

When it says “Who on earth would read this to a kid?” and “that picture of the cat was just…disturbing to say the least”, there are 2 spaces between “a” and “kid”, and 2 spaces between “to” and “say” (I think?)

78. In the first dialogue with the carpenter, when he says “Unfortunately that’s impossible”, there should be a comma between “Unfortunately” and “that’s”.

When Red says, “Sh*t, so it’s really no good? Isn’t there anything I can do?” the book cursor thing at the end of the dialogue flows out of the box.

When the carpenter says “Good sturdy ones ya hear?”, there should be a comma between “ones” and “ya”.

When he says “and I’ll fix it up for you”, there are 2 spaces between “for” and “you”. When he says “I’ll bet they took the tools there”, there are 2 spaces between “bet” and “they”. When he says “The place will be swarming with them too”, there are 2 spaces between “The” and “place”. When he says “if you die trying to fight off those slimes”, there are 2 spaces between “trying” and “to” (and “slimes” isn’t capitalized).

When he says “That forest will have the logs no doubt”, there should be a comma between “logs” and “no”. When he says “Shouldn’t be to hard to find what I need but, if you get lost come ask me”, “to hard” should be “too hard”, there should be a comma between “need” and “but”, and there should be a comma between “lost” and “come”. When he says “And be careful okay!” there should be a comma between “careful” and “okay”.

When he says “don’t want to find your corpse out there in the morning”, there are 2 spaces between “the” and “morning”.

When Red thinks to herself “And you’ll find my corpse if I don’t anyway”, there’s no period at the end.

79. In the “Main Quest” and “Side Quests” tutorials, you refer to NPC plural first as “NPCS”, then as “NPC’s”. Maybe doing “NPCs” or “NPC’s” universally would be better.

In the Main Quest tutorial, when it says “NPCS Marked with”, “Marked” shouldn’t be capitalized.

In the Side Quests tutorial, when it says “NPC’s marked with “?” meanwhile feature”, there should be commas before and after meanwhile. When it says “can still do “Heart” events however no content”, there should be a semicolon or a period between “events” and “however”. When it says “described with a discreet fade out occurring indeed”, there should be a comma between “described” and “with” (this comma is pretty important), and “indeed” should be “instead”.

80. In the Shops tutorial, when it says “helpful shops each specializing in”, there should be a comma between “shops” and “each”.

In the Alchemist tutorial, when it says “Learn enemy weakness’s”, “weakness’s” should be “weaknesses”.

81. In the second (and subsequent) dialogue with the carpenter, when he says “need three logs too remember”, there should be a comma between “too” and “remember”. When he says “That forest will have the logs no doubt”, there should be a comma between “logs” and “no”, and there are 2 spaces between “have” and “the”.

When he says “Shouldn’t be to hard”, “to hard” should be “too hard”.

82. In the Alchemist Talk dialogue, when he says “bring me the materials you find. You are”, there’s 2 spaces between “find.” and “You”. When he says “You are a hunter after all”, there should be a comma between “hunter” and “after”.

In the initial Alchemist Craft dialogue, when he says “A Hunter huh?”, there should be a comma between “Hunter” and “huh”. When he says “Well I certaintly”, there should be a comma between “Well” and “I”, and “certaintly” should be “certainly”. When he says “could make use of your services then”, there should be a comma between “services” and “then”.

When he says “services then. You kill things”, there’s 2 spaces between “You” and the period before it. When he says “salvage from them. And I can use”, there’s 2 spaces between “And” and the period before it.

Also, 2 small things of note. 1, in the initial Alchemist Craft dialogue, his title doesn’t show up at the top of the dialogue box (no little indicator that he’s “Alchemist”). Also, the whole initial dialogue repeats if I choose the “Nevermind” option then go back to “Craft” without completely exiting interaction with him.

83. For the “Alchemic Elixier” item, it seems like “elixier” is the German word for what is “elixir” in English, from what Google tells me? I don’t know if choosing “elixier” is intentional, so I’ll just mention it.

84. In the Alchemist Intel dialogue for Wyrens, when he says “Wyrens huh?” there should be a comma between “Wyrens” and “huh”. When he says “Nasty beasties these ones”, there should be a comma between “beasties” and “these”. When he says “The way I see it you’ve got”, there should be a comma between “it” and “you’ve”. When he says “two options really”, there should be a comma between “options” and “really”.

When he says “go straight for the suckers body”, “suckers” should be “sucker’s”. When he says “their mighty fast suckers”, “their” should be “they’re”.

When he says “fast suckers so if you ain’t”, there should be a comma between “suckers” and “so”. When he says “An’ if you got magic that”, there should be a comma between “magic” and “that”. When he says “That’s even better lass”, there should be a comma between “better” and “lass”.

85. In the Alchemist Intel dialogue for Undead Hounds, when he says “Undead Hounds is it?”, there should be a comma between “Hounds” and “is”. When he says “Heh, unnatural these ones”, there should be a comma between “unnatural” and “these”.

When he says “Pry the work of some Witch I’ll bet”, is “Pry” supposed to be “Probably”? Also, comma between “Witch” and “I’ll”. When he says “Spose we’re lucky it’s just dogs then ain’t we?”, “Spose” should be “S’pose”, and there should be a comma between “then” and “ain’t”.

When he says “put them down for good forget ‘bout the usual”, there should be a comma between “good” and “forget”.

86. In the Alchemist Intel dialogue for Shrooms, when he says “Worried what they might do to you huh?”, there should be a comma between “to” and “huh”. When he says “These are tricky ones ya know?”, there should be a comma between “ones” and “ya”.

When he says “you can’t bleed em out”, “em” should have an apostrophe before it (‘em), given how you write it elsewhere.

When he says “That pollen is poisonous as well so”, there should be a comma between “well” and “so”. When he says “If I were you I’d go for that”, there should be a comma between “you” and “I’d”. When he says “Those tentacles are a problem too though”, there should be a comma between “too” and “though”. When he says “Of course being a plant like thing”, there should be a comma between “course” and “being”. When he says “You’re a seed bed to them remember?”, there should be a comma between “them” and “remember”. When he says “Once they coat you in that gunk they’ll”, there should be a comma between “gunk” and “they’ll” (I think?).

87. In the Alchemist Intel dialogue for Imps, when he says “Imps eh?”, there should be a comma between “Imps” and “eh”. When he says “Creepy ones ain’t they?”, there should be a comma between “ones” and “ain’t”. When he says “Bit more reliable maybe but less effective than a good stab”, there should be commas before and after maybe.

88. In the Alchemist Intel dialogue for Golems, when he says “Plannin’ a trip to the Abandoned Mines are ya?”, there should be a comma between “Mines” and “are”. When he says “That bein’ said if you’re askin’ guess you’re plannin’ on doin’ jus’ that.”, there should be a comma between “said” and “if”, and a comma between “askin’” and “guess”.

When he says “Etheric particles condensed and compact”, I feel like it would be cleaner to make “condensed” and “compact” the same tense (either “condensed and compacted” or “condense and compact”).

When he says “Others that they’re part of nature”, there should be a comma between “Others” and “that”. When he says “Those bodies of theirs are tough and being made of rocks”, there should be a comma between “tough” and “and”. When he says “Oh ya an’ if you plan on goin’ minin’ for ore be careful”, there should be a comma between “ya” and “an’”, and “ore” and “be”.

- And, welp, Alchemist is where I stopped. I'll go through the rest of the merchant camp later, then look through the forest, and then finally maybe I can fulfill my yearning for the mines and fight Pinocchio!!!

(1 edit)

Hit the character limit, wooooo! Anyways, to continue-

33. In the witch’s dialogue to the player, when she says “It would be in both of our best interests”, it seems like the voiceline says “both our best interests”, cutting out “of”? Also, when she says “Now run along. She needs you.” there are 2 spaces between “She” and the period before it.

34. In the soul of the Fool awakening dialogue, for “jack of all trades”, there are 2 spaces between “jack” and “of”, and with “comes and goes with the Wind”, there are 2 spaces between “comes” and “and”.

35. In the Arcana Souls tutorial, when it says “Red will awaken or inherit a multitude of Souls”, there are 2 spaces between “or” and “inherit”.

36. In the movement tutorial, when it says “Dashing meanwhile allows Red”, there should be a comma between “Dashing” and “meanwhile”, and a comma between “meanwhile” and “allows”.

37. In the Equipment tutorial, when it says “Different Weapons types can be Equipped”, “Weapons” should be “Weapon”; alternatively, you could put “types of Weapons” to replace “Weapons types”. When it says “Armors meanwhile can”, there should be commas before and after meanwhile.

38. In the Pocket Watch description, when it says “it allows Red to keep track of her remaining time.”, there are 2 spaces between “track” and “of”.

39. In Red’s dialogue upon encountering the first slime, when she says “Even so you’re in the way little guy”, there should be a comma between “so” and “you’re”, and a comma between “way” and “little”. Also, the voiceline goes “Stop- it’s so cute, damn it!” rather than the written “Hey! Stop being cute damn it!”.

For the Stomp on the Slime choice: “Sorry but, you’re in the way”, should have a comma between “Sorry” and “but”.

For the Pet the Slime choice: “Hey that actually worked”, should have a comma between “Hey” and “that”, and “you’re not so bad little guy”, should have a comma between “bad” and “little”.

For the Jump over the Slime choice: “Fine I’ll go around you”, should have a comma between “Fine” and “I’ll”. Also, the spoken line seems to be “Fine, I’ll just go around you” rather than “Fine I’ll go around you”.

40. In the Choice Cards tutorial, when it says “Periodically as you play the game”, there should be a comma between “Periodically” and “as”. Also, when it says “three major Goddess’s”, “Goddess’s” should be “Goddesses”. When it says “However there are no”, there should be a comma between “However” and “there”.

41. In the Warm Worm description, when it says “found in Wonderland. Can be used as bait” there are 2 spaces between “Can” and the period before it.

42. In the Talk act option to Slimes, when Red says “don’t look at me like that. Damn it”, there are 2 spaces between “Damn” and the period before it. (I think?)

43. In the Pet the Slime act option to Slimes, when it says “The Slime’s were overcome with joy”, it should be “Slimes” instead of “Slime’s”.

44. Escape dialogue comments “it was unable to escape” about Red failing to escape. Is Red an it now? Lol

45. In the Reversal of Fate tutorial, when it says “If however, you draw a Death card”, there should be a comma between “if” and “however”.

46. In the description of the Slash skill, when it says “damage to all enemies. Low chance to”, there seems to be 2 spaces between “Low” and the period before it.

47. In the Ambush tutorial, when it says “Trigger Ambushes to gain the upperhand”, there should be a space between “upper” and “hand”.

48. In the Weakness tutorial, when it says “effectively give you two actions”, “give” should be “giving”.

49. In the Immunity/Absorbtion/Reflect/Counter tutorial, when it says “above states however will cause the turn to end”, there should be a comma before and after “however”. Also, “Absorbtion” should be spelled as “Absorption”.

50. In the Miss tutorial, when it says “limit your enemies options”, there should be an apostrophe after enemies (enemies’).

51. In the Locked Chests tutorial, when it says “locked chests as yu explore”, “yu” should be “you”. When it says “However you must pass”, there should be a comma between “However” and “you”. When it says “Incorrectly however and you’ll lose”, there should be “Guess” before “incorrectly”, and commas before and after “however”.

52. Oh hey, that chest had a cool thing in it. So, weirdly enough, when obtained, “Dragon’s Breath” is incorrectly put as “Dragons Breath”. Also, in the item description, it says “A dragons flames”, it should be “dragon’s” rather than “dragons”.

53. In the first Rest Area dialogue, when approaching the broken statue, when it says “Then as if on instinct”, there should be a comma between “Then” and “as”.

54. In the subsequent Prayer tutorial, when it says “special skills bestowed by Unknown Goddess”, there should be a “the” between “by” and “Unknown”. When it says “The skills found here cover a wide range of useful abilities from”, there should be a comma between “abilities” and “from”. When it says “invaluable for efficiently dealing”, there are 2 spaces between “efficiently” and “dealing”.

55. As mentioned earlier with the Eros statue, in the SP tutorial, there should be a comma before "or SP", and after "making choices", also I think "generates" should be "generate", memory unsure on this one though.

56. In the Level Up tutorial, when it says “However the primary way to increase your stats”, there should be a comma between “However” and “the”.

57. In the Life after Death tutorial, when it says “Red’s memories will be used”, there seems to be 2 spaces between “Red’s” and “memories”.

Off-topic, but, to be honest, “Life after Death” reminds me a lot of how the Fable 3 gameplay manual described respawning … anyways!

58. In the description of the Unknown Goddess statue in the Rest Area, when it says “it’s broken state”, “it’s” should be “its”.

59. In the “The Unknown Goddess Statue” tutorial, when it says “Statues of the unknown Goddess”, “unknown” is not capitalized as it usually is.

60. In the Lore Documents tutorial, when it says “found as you explore Wonderland”, there are 2 spaces between “explore” and “Wonderland”.

61. For the “Insufficient Memory Fragments” prompt after a failed stat enhance, there’s no period at the end.

62. In the dialogue for “Offer a Sacrifice”, when it says “Soon a small stream”, there should be a comma between “Soon” and “a”.

63. In the description for the “Focused Attack” Knife ability, when it says “target an enemies weakspot”, “enemies” should be “enemy’s”.

- ... Oh, I have to split it three times. Oops.

Hmm, I was hoping to gather all my thoughts together and drop them all in one mega comment, but, hooh, school is probably going to gank me soon, so, I thought, what the hell might as well put what I have so far.

Unimportant comments:

1. BAHAHAHA OH MY GOD THERE’S A BASKET SUICIDE ENDING NOW THIS IS PEAK, welp I have to play the game while actually considering resource management now.

2. Also bro the sfx options are actually killing me lmao they’re so silly

3. Red in the pause menu looks like someone killed her dog or something, like damn girl what happened.

Anyways, so, some bugs I've seen in the gameplay, or just, minorly irritating things that I want to report lol. (Everything I say from here out is applying to the playable teaser. Or, rather, “Payable” teaser :P)

1. This is my first time playing with sound, so idk if this is an issue with the demo as well, but voice lines seem incredibly quiet in comparison to the rest of the game's sounds.

2. I entered the witch's house mirror, exited, then tried to go back into the mirror, but it doesn't work after leaving it. Even after unlocking the rest spot mirror, it doesn’t work.

3. The Forgotten’s sprite ninja vanishes when I talk to her from behind her.

4. Is Red supposed to have the press B phase shift that Alice has? Ah, I'm late to the chase, this has already been mentioned. Well, it can go through the locked mine gate … yeah she probably should not have this lol.

5. Why doesn’t Scan work? Is Red stupid? Lol. Actually though, I spammed Scan on the imp and slimes and it doesn't seem to do anything?

6. I have no idea when, but at some point between the Rest Spot and returning to the mirror world through the Merchant Village mirror, my memory fragments suddenly up and vanished, and I didn’t die to the Imp. It probably has something to do with how I spam reloads a lot? Idk what happened, honestly.

7. Sometimes, only, like, some of the center of the screen visually loads, and the rest just doesn’t? I have no idea why, exactly, sorry. Alt tabbing and going into menu seems to fix it. I only really noticed it in the mirror place.

8. The skip button not turning off after a dialogue choice is kind of a bruh moment. I speedrun to the option I didn't pick last time and then speedrun right past the new dialogue. The log does exist, but it's a lil irritating.

9. Speaking of things that are a lil irritating, is there a way to make it so that you can exit the prayer screen by just pressing x or escape? I always forget that you have to try to learn a skill to get access to the exit button.

- Aaaaand now for the main body of this comment! Prepare for a monstrous amount of grammar complaints and other small nitpicks, now that I'm going through everything again I'm locked in on this. And when I say monstrous, I mean it lol. This will be LONG.

- If a human can embody "nerd emoji" "pointing hand", that's me right now.

1. In the properties tab, Red's curse is said to be Partial Ressurection, which seems to be a misspelling of Partial Resurrection.

2. In Bestiary Vol. 1, when it says "In particular you're drawn to passages detailing Slime", there should be a comma between "particular" and "you're".

Also, when it says “Slime’s are often found in the wild areas of Wonderland”, “Slime’s” should be “slimes”. When it says “they breed an an exceptional pace”, the first “an” should be “at”.

When it says “However when in large numbers”, there should be a comma between “However” and “when”.

“Well those are another story entirely” is a bit of a confusing way to word things, since it’s a bit unclear if ‘those’ includes when slimes are in large numbers; “Well, those cases” is more clear.

In “Their bodies are surprisingly resiliant when matured”, “resiliant” should be spelled as “resilient”.

When it says “Fortunately these spores” and “Though they can cause”, there should be a comma between “Fortunately” and “these”, and a comma between “Though” and “they”.

There seems to be 2 spaces between “poisoning.” and “It’s”? (Hmm, looking into this 2 spaces thing more, it

With “they have a number of exploitative weaknesses”, “exploitable” seems like it would fit better than “exploitative”.

When it says “can severely cripple it’s tentacles”, “it’s” should be “its”.

When it says “They don’t often travel in packs but”, there should be a comma between “packs” and “but”.

When it says “On the bright side however”, there should be a comma between “side” and “however”.

With “You will be covered in spores and left beaten, making you easy prey for other creatures though, so it’s not much of a blessing”, it seems like the sentence would flow better if “though” was moved to the start, giving “Though, you will be covered in spores and left beaten [...]”.

When it says “Still if you can manage to survive, there are certaintly worse fates”, there should be a comma between “Still” and “if”, and “certaintly” should be “certainly”.

3. For the bookcase inspection dialogue for the bookcase in the room Red wakes up with, to the left of the bookcase with the Bestiary, when it says “books about magic and creatures”, there seems to be 2 spaces between “and” and “creatures”.

For the book titles, “Werewolves of legend”, legend isn’t capitalized, and “BDSM and other kinks”, other isn’t capitalized. I assume they should be, given that “Vessels and Souls” is all capitalized.

For Werewolves of Legend, when it says “perhaps the most crucial of weakness”, “weakness” should be “weaknesses”. “The inability for them to cross over bodies of water” is a somewhat unnaturally long way to word it, “their inability to cross bodies of water” is a more concise way to convey the same point.

For The Art of Necromancy, “you can’t stomach to read any more of this” is a bit of a grammatically odd way to put it, I feel like “you can’t stomach reading any more of this” or “you can’t stomach reading more of this” would be cleaner.

For BDSM and Other Kinks, hey wait a second where’s the text. Lol.

4. For the witch hat inspection dialogue, when it says “a hat that a Witch would wear. Great” there seems to be a whole tab between “Great” and the period before it, instead of just a space

5. For the witch letter inspection dialogue, when it says “I left you a present downstairs. I’ll”, there seems to be 2 spaces between “I’ll” and the period before it.

6. With the door inspection dialogue in the hallway of the witch's house, there seems to be 2 spaces between "However" and the period before it. There also seems to be 2 spaces between "or" and "hinges". Also, there should be a comma after "However".

7. With the moving broom inspection dialogue, there seems to be 2 spaces between “I’m” and “ready”.

8. In the Objects and Environment tutorial when you first enter the room in the witch's house with the mirror, Environment before the colon is misspelled as Enviornment. Also, in "Interact with these spots", there seems to be 2 spaces between "Interact" and "with".

9. In the bookshelf inspection dialogue in the same room, it says "the girls mother stitched it back together", girls should be girl's.

10. In the book tower inspection dialogue in the same room, with it saying "Was there simply no place for them, or was the owner in the midst of research you wonder?" It's kind of an awkward way to word it, and if you shift "you wonder" to be at the start, to give "You wonder, was there simply no place for them, or was the owner in the midst of research?", it would be more grammatically correct.

11. In the cup of tea inspection dialogue in the same room, when it says “A cup of tea is half full. It seems” there’s 2 spaces between “It” and the period before it.

12. The first time you interact with the witch's house mirror, when it says "It doesn't seem to", there are 2 spaces between "It" and the period before that word.

13. In the forgotten and red's first conversation, when the forgotten says "I will restore it's memory" and Red asks "restore it's memory?" it's should be its.

Also, Red seems to say in her voiceline "restore a memory" instead of "restore its memory".

14. In the forgotten's lines for About Relics, when she says "One full of happiness? Or one full of saddnes?", "sadness" is misspelled as "saddnes", and when she says "That inate power tends to attract powerful beasts," "innate" is misspelled as "inate".

15. In the forgotten's lines for What is this place?, when she says "And your accomplishments. They are all preserved here." It seems like there's 2 spaces between They and the period after accomplishments?

16. In the forgotten's lines for About Memory Crystals, it seems like when she says "I will gladly watch your memories to improve my understanding", there are 2 spaces between "my" and "understanding"?

17. In the forgotten's lines for About Lust, when she says "if there's items or skills that peak your interest", the proper word is pique, not peak.

18. In the relics tutorial, when it says "they are often guarded by a hoarde of monsters or a rare powerful monster", it should either be hoard (though, probably not what you mean) or horde of monsters. Also, when it says "Claim your relic and being it to the top left room to view it's memory", it should be its, not it's.

19. In the Statue of Eros tutorial, with "specialize in immobilizing enemies", there's 2 spaces between in and immobilizing.

20. In the SP tutorial, there should be a comma before "or SP", and after "making choices", also I think "generates" should be "generate", memory unsure on this one though.

21. In the prayer to Eros scene, "Red kneeled in front of the statue of the Lust Goddes", Goddes should be Goddess. Also, I think there are 2 spaces between "And" and the period after "Maiden". Also also, "like a lovers embrace", lovers should be lover's.

22. When going to the Witch's House using the mirror, it says "You can see the witches house reflected in the mirror" instead of "witch's house".

23. Initial encounter with the witch, "Outside of the myserious house", myserious should be mysterious.

With "not what one would normally expect of a Witch", there's 2 spaces between "would" and "normally".

"welcome back to the land of the living Red", there should be a comma between living and Red.

"You have ... unfinished business after all", there should be a comma between business and after.

In the log, after choosing "Nod", the next 2 lines clip out of the log box.

"I won't make them too hard I promise", there should be a comma between hard and I.

With how the line is said, I don't think there should be a comma in "All you have to do, is make it to the other side of the Forest" but that's subjective I guess.

"you're no longer in the world that you're used to", 2 spaces between "no" and "longer".

"Welcome to Wonderland Red", there should be a comma before Red.

"This is just a ... precaution so to speak", should be a comma between precaution and so.

"Only if you can't complete your task dear!", should be a comma between task and dear.

"the spell will wear off", 2 spaces between "will" and "wear", and with "once that sun rises", 2 spaces between "sun" and "rises".

"But see that's where that basket comes into play", should have a comma between see and that's.

"Once opened it'll cast a new spell on you", should have a comma between opened and it'll.

With "keeping you alive and well", there's 2 spaces between "alive" and "and".

Then again with "I don't get it", with 2 spaces between "get" and "it", and "what's stopping me from just opening this basket right here and now", with 2 spaces between "right" and "here".

Also, in "what's stopping me from just opening this basket right here and now", in the voiceline, I think Red says "the basket" instead of "this basket"?

"There's no cheating Red", should have a comma between cheating and Red, also the comma actually kinda matters here.

"anyone other than Grandma", 2 spaces between "than" and "Grandma", and "don't go trying anything stupid", 2 spaces between "go" and "trying". Also, there's 2 spaces between "So" and the period after "it".

When Red says "No point ignoring you and risking dying again", it seems like the voiceline says "if I'll just end up dying again" instead of "and risking dying again".

Also, spacing error returns for "no point ignoring you" with 2 spaces between "point" and "ignoring". Also also, there's 2 spaces after "Haaah", 2 spaces between "I'll" and the period after "it", and 2 spaces after "task".

With "you can use this Pocket Watch to keep track of the time", there are 2 spaces after "time".

"I've given you some gifts to help make your journey easier", there are 2 spaces after "your".

With "try not to wander off the marked path would you", 2 spaces between "path" and "would", "so the monsters in there", 2 spaces before "so", and "I doubt you'd survive", 2 spaces between "doubt" and "you'd".

With "but there'll come a point", 2 spaces between "but" and "there'll", "no choice but to do as", 2 spaces between "do" and "as", "win them over to your side", 2 spaces between "them" and "over". Also, there are two spaces between "So" and the period after "they say".

"One last thing before you head off dear", should have a comma between off and dear.

"inform them of your situation, or your destination", there are two spaces before destination.

"If it means I can get back at that f+cking Wolf, then all the better", 2 spaces between all and the.

24. In the time tutorial, in "Time however does not move on it's own", there should be a comma before and after however, and it's should be its. "Instead it moves as you progress", should have a comma between instead and it. "forge experiences and bonds with those you encounter", 2 spaces between "with" and "those".

25. In the dialogue “About Grandma” with the witch, when she says “Be sure to stay on the path Red”, there should be a comma between “path” and “Red”.

26. In the dialogue “About the Wolf” with the witch, when she says “Your potential for power is nearly limitless Red”, there should be a comma between “limitless” and “Red”. Also, when she says “You’re a special girl after all”, there should be a comma between “girl” and “after”.

27. In the dialogue “About Time” with the witch, when she says “once the sunrises”, there should be a space between “sun” and “rises”. Also, when she says “your life will be forfeit, that is of course”, there should be a period between “forfeit” and “that”, rather than a comma, and there should be a comma between “is” and “of”. 

28. In the "Special Delivery" quest description, "deilver the Basket before sunrise", "deilver" seems to be a misspelling of "deliver". Also, "a Basket to a person known as Grandma", there seems to be 2 spaces between "Grandma" and "as", and "outskirts of the forest", there seems to be 2 spaces between "the" and "forest". "If I'm unable to do this before Sunrise (8AM) then I guess I just die again", there seems to be 2 spaces between "If" and the period before it, and 2 spaces between "(8AM)" and "then".

29. In the Basket suicide ending text (LMAO), “Of all the ways that Red could die on her journey to Grandma this”, should have a comma between “Grandma” and “this”. 

30. In the dialogue for sticking your hand in a tree, when it says “You feel around blindly for a moment. The sensation of the unkown”, there are 2 (maybe more?) spaces between “The” and the period before it, and “unkown” should be “unknown”.

31. In the Monument inspection dialogue, when Red says it’s “not exactly on brand with the rest of the witchy vibe”, there are 2 spaces between “of” and “the”.

32. For the interaction with the sparkly mana water outside the witch’s house, when it says “Red’s Mana was recharged”, there’s no period at the end.

- Ack, character limit. Gotta split this in half.

Oh hey, the Alice game is here that's coo- Wait WHAT

MY HEART IS NOT READY I DIDN'T THINK THIS WAS COMING OUT UNTIL AFTER GTA 6

HYPE

Well, free time, you just came back to me but I suppose we must once again part, I have to hop back on peak

Schedule's been hectic lately but ong I'm gonna lock in and finish project red and this now

Oh yeah, I meant that I probably didn't notice before due to using an overkill device kek

Seems like it worked! I'll note that I played the demo on a desktop but played the PT on a laptop, so that might have been the reason for the diff.

Gonna have to be a heartbreaker here ... My frame rate also sucks, as in, the game drops to 10 fps when I do literally anything lol. I checked GPU and as far as I can tell based on task manager, project red is using the same GPU that can run a 3D open world game fine so, it's probably not the wrong GPU thing (but I have lobotomy so idk).

Still downloading the teaser so I will just comment on what's been said here

Jumping? No way, Red isn't a Hoyoverse character anymore, this is a revolutionary development ...

Damn, I can't run like a coward without consequences anymore. But being able to jump people more effectively sounds nice.

New guy just sprawled in the middle of the bench, leave some space for the rest of us smh.

New lore format looks really cool, I like that.

Recommend I stay away from Pinocchio who yearns for the mines? I'll take that as a challenge! C'mon now, whaddya think I've been hoarding all these bullets for?

Sorry, Geppetto, but these guys didn't get character development, so deletion it is!

lol

Kaiju? Yooooo, where's my Jaeger

It's here?

IT'S HERE LET'S GOOOOOOOOOO, thank you chef

I'm blowing up from the hype rn, sadly can't hop on it immediately cause Wifi lowkey kinda sucks where I am right now, but I'm absolutely downloading as soon as possible.

I assume Standard still has the wolf's scene because it's important to story?

Cool to finally know what the sacrifice does! I LOVE GAMBLING! lol

The way you word it, does Seeing Red not expire after walking some steps, or do they both expire from that?

Red doesn't know what a gramophone looks like, she needs to be more cultured!!!! (jk)

I see, so use em or risk losing em. Makes sense.

It's no trouble, I'm quite invested in this : )

HYPE

Unfortunately I'm poor

QoLs are very nice, not really much that can be said about them beyond that (though mouse integration kinda surprised me I never really thought about it).

What exactly is the diff between standard mode and hardcore mode tho?

Honestly, I never really felt pressed for saves but Record a Memory is nice I guess.

On the topic of Goddess Statues, Offer a Sacrifice seemed to inflict some kind of status effect on Red when successful in the previous build? I never figured out what exactly it did because it wore off too quickly for me to get into a battle, and forgot to ask about it. So, has that been wholesale replaced by boosting affinity with Ichor?

Oh hey, enemy respawns! Now I can't softlock myself out of the medicine quest like a clown!

How do gramophones work in lore lol

And is gramophone just not a word in lore, is that why it's called record player?

Or does Red just not know what a gramophone is lol

Respawning with resources lost? Finding something at the location of your death to restore them? What is this, some kind of ... Hollow Knight? It is a cool system tho.

Will stats from memory fragments also get dropped when you die and get recollected with the butterfly, or are those permanently there?

Hoh, this little preview has me really excited for Tinman story.  I've always liked the themes of characters who become mechanical (literally and figuratively).

Also, I realize now that what Tinman's holding is probably an axe, at first I thought it was like a baseball bat or something lol. A bat is a based weapon can we remove the axe's blade pls (copes).

Hmm, how exactly does being mechanical make Tinman unique in terms of how he interacts with mechanics? Will he be unable to heal normally, and need to go to the smith or something? Does he have some sort of 'overclock' that allows him to take more actions one turn in exchange for losing actions later? I am super curious now.

Quality of life changes let's go!

Glad to see Red locking in lol.

Tinman looks awesome, I am hyped for that. (Am I crazy for thinking he kinda looks like Genos from one punch man?)

Foreshadowing is a narrative device ...

I am ready for peak fiction Eventually (TM)

Class system with skill selection, hmm? Now that sounds interesting. (... but knowing me and my ultra-greeding behavior, I might end up staying on Fool until I hit the level cap lol).

"Soul" is an interesting way to describe it ... is it just a cool way of saying basically personality aspect, or is this related to the graveyard and the whole "I was you, I will become you" thing?

Action crystals seem like a much more flexible system, very nice.

Gotta see things in action before making judgement, but this seems really promising! Can't wait!

1. Masochists applaud, lol

2. I see. Is it intended behavior that it unlocks on reaching 1 health?

3. Yeah, Version 1.81 (I think this is the most recent?)

5. Mm, fair enough.

7. Yeah in that case I'll probably wait for the full version lol.

4, 6. Alright, looking forward to it!

I will await future updates with great excitement : )

Hey, thanks for making this game, I really liked it!

(This is going to be really long, sorry if it's a lot)

I'd like to report some bugs I noticed:

1. The bodies you find in the cellar with Scarecrow are still there even after interacting with them and triggering the cutscene, and interacting with them triggers the scene again. Even after chapter change they're still there (but Scarecrow won't be there so Red talks to empty air lol).

2. In the same house, you can get onto the ladder to the attic from the area in front of it by walking backwards onto it.

3. The iron fence that blocks off the Crow's Den has collision at the locked gate, but no collision on the rest of the fence, I can just walk through it and into the area. Hati isn't there but Red's dialogue about the corpses still triggers.

4. Some enemies become Wyren corpses when they die, happens to imps, plague rats, and I think the golem. I don't remember if it happens to other enemies. Also the poison shroom's corpse is called a hound corpse (even though it still drops a root rather than what a hound would drop).

5. The blacksmith claims that I don't have the materials for a silver bullet when I try to craft one, even though I do. He'll craft a regular bullet just fine, though.

6. With the blood god, and I think the unknown goddess as well (not sure about this one though), I managed to trigger enough favorability events to the point where it said I unlocked a new tier of spells, but nothing ever unlocked. My memory's vague on when exactly this happened though, sorry.

7. Super minor grammar nitpick: The shopkeep says in reply to ask for work, "If we we're back in town there'd be plenty of work for ya", it should be were instead of we're.

8. Also super minor: the campfire next to the witch can't be interacted with from the right of it.

9. While I was spamming the campfire next to the witch to see the ran out of time ending I noticed that Red seems to say "Time to get to work" twice. Also, after the dialogue for the ending and before it faded to the black-red Dead End screen, pressing interact again managed to bring up the interact choices for the campfire.

Also just other stuff I was thinking:

1. Is blowing yourself up with the basket/letting poison or other DoT effects bring you down to 1 hp outside of battle supposed to unlock evoke actions and basically allow infinite healing from Ichor of Life?

2. Ichor of Life works outside of battle but doesn't seem to do anything in battle?

3. I can't figure how to get info from the Broomhill Inn? There's only talk and ask for work options when talking to the innkeeper, both of which lead nowhere.

4. Will you add a way to view the crafting recipe for something without actually crafting it if you already have the needed materials? Also, will there be a way to forge regular bullets into silver bullets, considering that they're pretty much the same except silver bullet is +1 silver ore? Or would that be impossible for the sake of balance? (A werewolf who ran away after 1 silver bullet is probably not going to tank over 18 of them ...)

5. Will there be a way added to get back stuff you sold to merchants, or is it lost forever?

6. Enemies feel kind of underpowered? (Except when I forget I'm on 1 hp and get one shot when entering battle lol). Basic enemies are easy to stun and then wipe out once you know their weakness, and bosses fold after using a tarot card and spamming whatever they're weak to. Even the graveyard boss pretty much died to spamming slash after using 2 tarot cards. Of course, maybe this is a symptom of having killed literally every enemy I could find in the map, but considering that the level cap exists, the power differential still feels too high.

Also, do the tentacles have a weakness? It feels like I tried everything but I can't figure it out.

7. I sold a bunch of the botanical remains needed for the sick guy's medicine and I only have 2 left. Problem is I also completionisted the entire map and killed pretty much every single enemy I could find so there's no mushroom enemies left. Am I cooked? Do I have to reload an earlier save if I want to do the quest?