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Hey, thanks for making this game, I really liked it!

(This is going to be really long, sorry if it's a lot)

I'd like to report some bugs I noticed:

1. The bodies you find in the cellar with Scarecrow are still there even after interacting with them and triggering the cutscene, and interacting with them triggers the scene again. Even after chapter change they're still there (but Scarecrow won't be there so Red talks to empty air lol).

2. In the same house, you can get onto the ladder to the attic from the area in front of it by walking backwards onto it.

3. The iron fence that blocks off the Crow's Den has collision at the locked gate, but no collision on the rest of the fence, I can just walk through it and into the area. Hati isn't there but Red's dialogue about the corpses still triggers.

4. Some enemies become Wyren corpses when they die, happens to imps, plague rats, and I think the golem. I don't remember if it happens to other enemies. Also the poison shroom's corpse is called a hound corpse (even though it still drops a root rather than what a hound would drop).

5. The blacksmith claims that I don't have the materials for a silver bullet when I try to craft one, even though I do. He'll craft a regular bullet just fine, though.

6. With the blood god, and I think the unknown goddess as well (not sure about this one though), I managed to trigger enough favorability events to the point where it said I unlocked a new tier of spells, but nothing ever unlocked. My memory's vague on when exactly this happened though, sorry.

7. Super minor grammar nitpick: The shopkeep says in reply to ask for work, "If we we're back in town there'd be plenty of work for ya", it should be were instead of we're.

8. Also super minor: the campfire next to the witch can't be interacted with from the right of it.

9. While I was spamming the campfire next to the witch to see the ran out of time ending I noticed that Red seems to say "Time to get to work" twice. Also, after the dialogue for the ending and before it faded to the black-red Dead End screen, pressing interact again managed to bring up the interact choices for the campfire.

Also just other stuff I was thinking:

1. Is blowing yourself up with the basket/letting poison or other DoT effects bring you down to 1 hp outside of battle supposed to unlock evoke actions and basically allow infinite healing from Ichor of Life?

2. Ichor of Life works outside of battle but doesn't seem to do anything in battle?

3. I can't figure how to get info from the Broomhill Inn? There's only talk and ask for work options when talking to the innkeeper, both of which lead nowhere.

4. Will you add a way to view the crafting recipe for something without actually crafting it if you already have the needed materials? Also, will there be a way to forge regular bullets into silver bullets, considering that they're pretty much the same except silver bullet is +1 silver ore? Or would that be impossible for the sake of balance? (A werewolf who ran away after 1 silver bullet is probably not going to tank over 18 of them ...)

5. Will there be a way added to get back stuff you sold to merchants, or is it lost forever?

6. Enemies feel kind of underpowered? (Except when I forget I'm on 1 hp and get one shot when entering battle lol). Basic enemies are easy to stun and then wipe out once you know their weakness, and bosses fold after using a tarot card and spamming whatever they're weak to. Even the graveyard boss pretty much died to spamming slash after using 2 tarot cards. Of course, maybe this is a symptom of having killed literally every enemy I could find in the map, but considering that the level cap exists, the power differential still feels too high.

Also, do the tentacles have a weakness? It feels like I tried everything but I can't figure it out.

7. I sold a bunch of the botanical remains needed for the sick guy's medicine and I only have 2 left. Problem is I also completionisted the entire map and killed pretty much every single enemy I could find so there's no mushroom enemies left. Am I cooked? Do I have to reload an earlier save if I want to do the quest?

(+1)

Oh wow, thanks so much for the in depth feedback!  It's much appreciated! I'll look into fixing those bugs but I'll try to respond to the rest of your thoughts here for now.

1.  Using the basket in particular is actually going to be necessary for unlocking a gag ending in the full game.  

2. This is a bug! Or maybe a quirk.  It's supposed to have unique art like the other Evocation but since I never made it the event is unfinished and doesn't trigger properly in combat.  Once the games story content is completed this will get cleaned up as well.

3. Hmmm, And you're playing the most recent version correct?  I just double checked the game files and the Intel option is listed alongside talk and ask for work.  I'm not sure how it would have happened but it's possible the demo was exported with an older version of his event? I no longer have that build on hand but that'd be my bad if that's indeed the case!  Sorry about that!

4. Crafting was pretty last minute so yeah it's lacking in some quality of life features.  I expect the full game to have a much more user friendly experience.  In regards to bullets though...I must confess somehow the idea of converting existing bullets to silver ones just didn't cross my mind haha.  Maybe I WILL add that.

5. Sold items are indeed lost forever, though I try to make it impossible to soft lock yourself by making important items impossible to sell.

6. Yes I completely agree with you.  I won't go into much detail here but a major overhaul to combat and related mechanics is already being worked on.  The new systems that are planned will greatly shake up the way every encounter is approached along with adding tons of new variables to consider.  Please look forward to it!

7. If you sold them all and also used harvest on the corpses then yeah you're kind of cooked lol.  However that quest line doesn't really conclude in the demo so you're not really missing anything.  Maybe just one scene with two more lines from Red?  I definitely don't think it's something you need to reload to see haha.

Again thanks for taking the time to leave your thoughts! I'm glad you're enjoying Project Red and hope you'll look forward to future updates!

(+1)

1. Masochists applaud, lol

2. I see. Is it intended behavior that it unlocks on reaching 1 health?

3. Yeah, Version 1.81 (I think this is the most recent?)

5. Mm, fair enough.

7. Yeah in that case I'll probably wait for the full version lol.

4, 6. Alright, looking forward to it!

I will await future updates with great excitement : )