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Still downloading the teaser so I will just comment on what's been said here

Jumping? No way, Red isn't a Hoyoverse character anymore, this is a revolutionary development ...

Damn, I can't run like a coward without consequences anymore. But being able to jump people more effectively sounds nice.

New guy just sprawled in the middle of the bench, leave some space for the rest of us smh.

New lore format looks really cool, I like that.

Recommend I stay away from Pinocchio who yearns for the mines? I'll take that as a challenge! C'mon now, whaddya think I've been hoarding all these bullets for?

Sorry, Geppetto, but these guys didn't get character development, so deletion it is!

lol

Kaiju? Yooooo, where's my Jaeger

Haha.  Looking forward to hearing your thoughts after playing!  Do let me know if you experience any performance issues as I've got a report of poor frame rate from another player

Gonna have to be a heartbreaker here ... My frame rate also sucks, as in, the game drops to 10 fps when I do literally anything lol. I checked GPU and as far as I can tell based on task manager, project red is using the same GPU that can run a 3D open world game fine so, it's probably not the wrong GPU thing (but I have lobotomy so idk).

Apologies for that.  I've posted a hotfix that will HOPEFULLY resolve the issue.  It's done so on my mac at the very least so fingers crossed everyone was being plagued by the same issue.

Seems like it worked! I'll note that I played the demo on a desktop but played the PT on a laptop, so that might have been the reason for the diff.

Haha, don't gaslight yourself!  It probably would have been less noticeable on the desktop but there was still an issue :P

Oh yeah, I meant that I probably didn't notice before due to using an overkill device kek