Hoh, this little preview has me really excited for Tinman story. I've always liked the themes of characters who become mechanical (literally and figuratively).
Also, I realize now that what Tinman's holding is probably an axe, at first I thought it was like a baseball bat or something lol. A bat is a based weapon can we remove the axe's blade pls (copes).
Hmm, how exactly does being mechanical make Tinman unique in terms of how he interacts with mechanics? Will he be unable to heal normally, and need to go to the smith or something? Does he have some sort of 'overclock' that allows him to take more actions one turn in exchange for losing actions later? I am super curious now.