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DireBoarGames

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A member registered Feb 14, 2017 · View creator page →

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Reality Incognita is a first person adventure game, done in a style of old adventure games: with static screens and basic animation, it has both horror and comedy elements, full voiceover, and many comic style cutscenes.

Peri Res has woken up unexpectedly in a place that resembles anything but her daily routine. Upon closer inspection she discovers it’s an eerie space vessel bound for the unknown. Finding out why her current predicament is happening sets out to be our protagonist primary goal. The quest to determine and discover forthcoming events is unfortunately riddled with suspense and many dangers wait. To make matters worse the ship is constantly being sabotaged and her efforts are proving ever more difficult. Time is not on her side as she races to find out why she has been brought to this strange and vast spacefaring vessel.

Our story will dabble in humor at times, with many twists and turns that are sure to keep even the most demanding adventures satisfied. Be prepared for a thrilling experience that is sure to keep you guessing with an engaging narrative and tons of surprises. You are going to be on the edge of your seat from start to finish.

(Currently has about a half of planned story content)


https://direboargames.itch.io/reality-incognita-beta

Hello, I am in the process of development, and looking for all possible ways to promote my game . I already have website, and try to post information about my game here on itch.io, on twitter, on facebook and the like. My game is also on early access on Steam, and I participate in all season discounts.

However, I have a feeling that it's not enough. I plan to to make the final version in a time range of between half-year and a year, and think all the time what's better - to increase marketing efforts already now, or to wait, until the game is almost ready and start a short time before release.

Also, I checked the advertisement links on IndieDB and Rock Paper Shotgun sites. They work with same advertising person\company. They do want a large (for solo) sum for their work, but they seem to work with all major gaming sites.  As I understand, their minimum fee is about 1,250$. However, I can't be sure that their work will really be good for me.

So, to summarize, if you have experience, please answer those three questions:

1) Is it a good idea to hire a professional advertiser, if you are an indie, only having money from regular job salary? 2) Has anyone worked with IndieDB \ Rock Paper Shotgun advertisers? Are they good with their job? 3) Considering the answer for above questions is "yes", is it a good idea to start large marketing campaign in half-year before the final release?

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Is it your Steam account name?

UPD: If it is, I sent you friend request.

YouTube Game Jam community · Created a new topic Paid games

Yes, I uploaded the paid game. But if you want to make a youtube review, I can send a Steam access key. Need to know where to send though.

Can you review my game: Reality Incognita?

https://direboargames.itch.io/reality-incognita-beta

The current Beta is paid, but there is a free demo, also I can gift a key for Steam in exchange for review, though I'll need to know where I can send the key.

Reality Incognita is a first person adventure game, done in a style of old adventure games: with static screens and basic animation, it has both horror and comedy elements, full voiceover, and many comic style cutscenes.

THIS IN AN EARLY ACCESS VERSION WITH LIMITED CONTENT:

CURRENTLY GAME HAS ABOUT HALF OF STORY CONTENT AND ALMOST ALL GAME AREAS.

NOW ALSO HAS A RUSSIAN TRANSLATION!

https://direboargames.itch.io/reality-incognita-beta

-----------------------
Peri Res has woken up unexpectedly in a place that resembles anything but her daily routine. Upon closer inspection she discovers it’s an eerie space vessel bound for the unknown. Finding out why her current predicament is happening sets out to be our protagonist primary goal. The quest to determine and discover forthcoming events is unfortunately riddled with suspense and many dangers wait. To make matters worse the ship is constantly being sabotaged and her efforts are proving ever more difficult. Time is not on her side as she races to find out why she has been brought to this strange and vast spacefaring vessel.

Our story will dabble in humor at times, with many twists and turns that are sure to keep even the most demanding adventures satisfied. Be prepared for a thrilling experience that is sure to keep you guessing with an engaging narrative and tons of surprises. You are going to be on the edge of your seat from start to finish.

Literal mouse and fox? I mean animals?

If the game where a protagonist is hunted and followed by evil maniac that plays with her, like fox with mouse, will such game be accepted?

The game is also: long time in development, beta, and paid. There is a free demo.

I hope to get a reply from jam host.

Thank you for your answer. Good luck with the jam!

Hello,

I am now deep in process of making a sci-fi adventure game. And it has horror elements.

However, my game is:

1) Paid

2) Being long in development

3) Not finished, I want to upload Beta to jam, as soon as I finish beta testing.

Will I be allowed to send it to jam?

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Hello,

I am now deep in process of making a sci-fi adventure game. And it has horror elements.

However, my game is:

1) Paid

2) Being long in development

3) Not finished, I want to upload Beta to jam, as soon as I finish beta testing.


Will I be allowed to send it to jam?

Hello everyone,

I am considering making a dungeon-crawling game in the future, and want to make an interest check.

Please consider filling this survey:

https://docs.google.com/forms/d/e/1FAIpQLSfJBkgcbCIcsYKHzo6jUtlAQJkGh4wEYnRIl-vP...

News about Reality incognita!

Hello all those who follow me, who played Alpha, and who wishlisted my game!

I finally transfered all the content and the engine to Unity.

A professional beta tester is now checking Beta build for possible bugs.
And my artist is now making last remaining cutscenes.

So, I will dare to say, that the Beta is almost ready!

It will still not have all game content, but it has way much more then Alpha, about a half of a full game. It is no longer divided to non-connected chapters, but plays as an adventure game should play, from the beginning to it's end.

As soon as beta is released, the price will go up to 5$, so if you want to buy it cheaper, you still have a chance

Thank you, good luck to you too!

Thank you, I am happy that you liked it!

Thank you for reply. I am not sure I'll participate, but good to know.

Yes, I think that's bug with the tree, no other way then to restart. And thank you for saying that prototype is good.

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I just checked. Looking for enemy (skeleton) might take time, but he is on the map. Try force change the world by pressing "z". After a few attempts, the randomness will place him where you can find him. Once enemy is visible, arrows and magic should work.

In the worst case, try restarting your game.

Apologies, but this is just a prototype to test changing world map.

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For the long time I had an idea about the game that isn't constant, and that changes during playing. For one of local jams, I made a prototype of it. 

https://itch.io/jam/turn-based-game-jam/rate/343679

The game's world map changes, but absolutely not with fully randomness. It has some constant parts that change their location, but fully, and also some pieces that a random, but still following a specific algorithm.

In this game you need to find an enemy in this chaotic place, and defeat him. Both your and enemy's stats are randomized in each game, but they don't change while playing. Once in a while the world changes. Yours and enemy's positions change together with the world, it's not the case that you are moved to another place in the same world. Actually, you move together with the piece of land you stand on. But sometimes this piece of land can also turn into something new.


What do you think of it? The game is free and can be played in browser.

May I submit a map editor, for a future potential game, but without option to actually play, or even just save the map?

Must the game be made with RPG Maker?

That's as I understand title, but you also say that 3d graphics is allowed. RPG Maker doesn't have 3d graphics.

So, will you allow other engines?

I am hiring a girl from fiverr from my game.

https://www.fiverr.com/emilylinard

She charges somewhat high, but delivers work fast and of good quality.

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Are you sure there won't be legal problems? The company closed, by the owners still retain trademarks. At least I think so.

I also think that they had an official contract with those who originally invented the game world. You know that it's based on comics? So, I think you also need Vertigo authorization.

And about RenPy - you think this engine will be good enough to make a game of good quality?


For some time, I also considered making an interactive movie game, though based on another novel. I decided that I am not ready for such risk: if the company that INVENTED this genre failed, I am not ready to risk money.

And to you, I just wish you luck. If you will be allowed to make sequel, and it will finished and released, I'll be happy to try it.

I made a prototype of such game for a jam:

https://itch.io/jam/turn-based-game-jam/rate/343679


It is small and with free assets, so I am showing it just to give an example of constantly changing world.

@Tedcombobulate I uploaded the game I was talking about.

In that case, you should probably update your competition rules. I highly doubt I am the only one that understands them that way.

Also, your link to revenue sharing agreement doesn't open.

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Something is not right here...


From your rules:

 3. Melon Gaming reserves the right to publish all games made by participants to the Facebook Instant Games platform and the platform chosen by Melon Gaming.

 5. All uploads (code, assets, executables, etc.) are licensed under Melon gaming.

 8. You must share any codes or assets used for creating the game, that you’re legally owned without breaking any other legal agreement.

 9. The games must not feature any brand names or trade mark other than sponsor’s trademark.


So, as I understand it:

You want participants to make games for you, games that you'll use commercially, without paying them, except a few winners. And you obviously hope to get much more then prizes cost. And as I understand, you will publish ALL games, not only winners. And participants probably will have to pay for artists or something like that with their own money. You also grab all codes and other intellectual work for yourself, though you don't do anything to make them. Maybe a participant will invent some new approach and won't want to give it away just for a thank you?  None of other known engine developers have such demands. And you even forbid participants to place their own trademarks or names, to show it were them who did it. 

No right for the game made my me, no right to advertise myself in game made by me, no guaranteed pay, no part of revenue, no royalties, nothing. 

Question arises - if someone can make a game that will bring profit, why he or she would ever bother with agreement like yours?

Can I submit the game if it participates in another jam too?

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Interesting. I wonder how the voting will go.

I actually have a proposition. I don't know if the host can change the voting system, but that's what I saw on one literature contest.

People do vote for each other, but everyone must put ALL possible grades.

Like, there are 6 of us for now, so each votes for 5 games. So, he or she must put ALL grades between 1 and 5.

This way the host can be sure that no one will put all 1 or all 5 grades.

Who will choose the winner? I guess it's jam host, or the magazine owners? Or we vote for each other? Since there is a money prize, I doubt it's a good idea to let participants vote for each other.

Something like was in Wizardry 8, where each turn game was to pause, you placed orders, and then you and enemy both moved in the same time? I am not admin or jam host, just curious.

Nice! I am already trying something.

Welcome to  itch.io and the jam! Sure, write something good, and I'll be happy to read it!

Will you accept a game of older Dungeon Crawling style?

I mean, the game with first-person look, with world divided to squares, and where each transition between squares is actually a turn. I don't know if I'll manage to add a fight in this too, but fights in this genre are also usually turn-based.

Or it must be something like X-COM\Heroes\Jagged Alliance?

Published my text-adventure. Based on one of my old stories, Hope it's funny!

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Will humor stories be accepted? Somewhat crude humor, but without sex or violence.

Or, as alternative, will parody on famous book be accepted? Is there a difference between fan-fiction and parody?


Can @subQmag or @proseninja answer, please?

Zero interest, as I see. Well, I'll leave this thread open just in case someone has something to say.

I am already thinking about next potential game I'll develop. After some research, and calculation possible prices, I think about staying with usual, non Action, Adventure genre.

But there are many good adventure games, with many possible topics. I also have many ideas, so want to check other people interest, to see which idea is better to continue.

There are only topics I would enjoy making, so no option to add more variants.
With all examples, I mean story and topic and not graphics!

1) Dystopian sci-fi, with some dark humor elements (Technobabylon)

2) Suspense with light horror elements (Alien Virus, also the game I am doing now Reality Incognita)

3) Rude humor (no example, thought about game of dwarves with drinking and fighting)

4) Fairy tale or light fantasy (King's Quest series)