Cool concept, didn't know how to get more guests and wasn't sure what the candle wishes did. But it was cool blowing candles, and I liked the visuals for the candles getting blown.
Crow Seeds
Creator of
Recent community posts
Was fun trying to get a highscore and seeing how far I could get! I like the visuals and post-processing effects, and was fun "deck building" my gifts. trying to optimize my gifts. Only complaint is that I softlocked myself when I clicked on "view candy bag", which kinda sucked since it was pretty far in and I didn't get to save my high score :(
Didn't get the chance to review this during the rating period, but this is so freaking good, like legit my favorite entry. Made me lol out loud, incredibly funny and well written, and I loved the direction it went in where it touches on the themes of creativity and art. The little details are great like the time limit bar going away after the ghost realizes it should write what they find fun or the little messages of encouragement they said. So much personality oozes from the writing, like you can so tell the inspirations and era the game draws from. Also the MS paint drawings are just the cherry on top. Just so freaking charming, was smiling the entire time and I had a great time playing!!!
I love love the sprites, the ghosts are so cute!! We love a good ghost party. Was also fun seeing all the little accessories and powers you can get. My only complaint was the memorization and guessing, but I suppose that comes with a maze game. It's also cool that you can speed through it on your second playthrough and have a timer to add replayability
Got to level 21 before the game started to get too fast, but I had a fun time. Some minigames were better than others, like the jumping one where you can choose to hop/long jump was a bit harder than the rest, but I guess that adds some strategy to picking the rooms. Minigames were easy to pick up, interested to see how the alt controls work in person!
https://itch.io/jam/brackeys-13/rate/3349517 Ahhhh need 6 more ratings to get to 20, been busy these last couple of weeks to rate and advertise, it’s playable on browser. Much appreciated!
https://itch.io/jam/brackeys-13/rate/3349517 Ahhhh need 6 more ratings to get to 20, been busy these last couple of weeks to rate and advertise, it’s playable on browser
https://itch.io/jam/brackeys-13/rate/3349517 Have 14 ratings, trying to get to 20 before the deadline!
https://itch.io/jam/brackeys-13/rate/3349517 Have 14 ratings, trying to get to 20 by the deadline!
https://crow-seeds.itch.io/rumbleweed-bugfix-version You can play a fixed version here, so you can see the final boss. Thanks for playing, glad you enjoyed!
Yep, became aware of that softlock 5 minutes after the deadline 😔
You can play a fixed version here! https://crow-seeds.itch.io/rumbleweed-bugfix-version
Or watch a full gameplay vid with the final boss and other stuff you might have missed
https://www.newgrounds.com/portal/view/961890 Post-jam version here with some additional stuff
https://www.newgrounds.com/portal/view/961890 Thanks!!! Made a post-jam version recently with some more silly stuff
https://www.newgrounds.com/portal/view/961890 You're in luck! Post-jam version here!
Glad you enjoyed the game!
Upgrades tend to be long term investments. A frog pays out on average 240 dollars a day, which is a substantial amount, and the multiplicative increase upgrades (like the 10% scam increase) stack up overtime. Also, it's a gauranteed sus removal minigame if your sus is above 70, not if you fail (though that is a valid strategy to cycle and get one!), though I should probably add a penalty for failing a scam haha. Wanted to make minigames the only sus removal method since I didn't want people idling or using an autoclicker to cheese the game.
Thanks for the analysis and criticisms, planning on making a post-jam version so this helps out a ton!





















