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Crazypo

71
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4
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A member registered May 01, 2021 · View creator page →

Creator of

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You deserved this rank ! Don't hesitate to give feedback if you play my game ^^ I will try to retest your patched game ;)

Thank you ! Yes you are right

Thank you ! For the repetitive side, normally you should not play in the same way against the first monster and the fourth or fifth. For the first monsters, you should try not to use consumable to keep them for the powerful monsters. Moreover the first monsters are easier to hit so just cheating on daggers throws can be efficient. After that it can be more complicated, you have to choose turns to enervate the master of the game, cheat to optimize the consumables and use the appropriate weapons (mass for heavy armor). The times I beat the dragon, I gave the DM a bag of chips just before the dragon :D. We could have added other mechanics of course but we only had 48 hours :D Thank for the feedback !

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Hi Thank you for playing ! It's a good idea to be able to list the enemy's attacks before the fight. Thanks for the feedback ! Until now you have to decide your actions according to the armor of the enemy and your situation (daggers hit more easily light armors and mace the heavy armors, you have to try to guess the type of armor like in D&D). Once in the timeline, you can see the attacks of the enemies by passing the mouse over the skulls, so you can cheat on the dice according to the attacks. There are also combos that work well, for example 2 consumables and a longsword, you improve the D12 in D20 and you put a D20 in each consumable slot ;) to reduce the DM suspicion, either you have to enervate him once, or you give him a bag of crisps after beating a monster.

thank you! normally if you put the dice to touch in the slots of the dice of damage, one can pass rather easily the first 3 enemies because a D20 of damage, it is strong :D To heal itself of a D20 is strong too. By re-rolling the dice a little, it works great !

Really nice! I thought I was familiar with my keyboard, but I'm not :D

The idea is good, the graphics are good, I don't know if it's my browser but I didn't hear any music, is that normal? Anyway, I think that with a little more time, it could have been even cooler

Hi thank you ! It is not possible to make it in one action because the interest of the game is to cheat. So you can cheat after rolling the dice ;) (by swapping dice or reroll)

It made me want to have a little coffee :D

Good vibes !

A little poetic game, it feels good!

Impressive ! The best game of this kind I have played so far. Art is cool, tutorial is clean, and the level design is great. Perfect score for me !

Like the others, it took me a little while to understand the controls. Then I really liked the combat system which reminded me of turn-based rpg memories!

Great presentation ! I like the idea of the roulette on the background even though I quickly ran out of time to shoot it ahah

thanks a lot ! the weapons don't have the same speed and touch the enemy more or less easily according to his armor (specified in the tooltip). These are subtleties but it can be important to beat the boss ;)

ahah Thanks ! ;)

Really cool ! I like the animations and the core mechanic of fight and customisation

Maybe I play a little too safe but my fights last very long haha

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Great game ! I love the idea, and the art is cool too. I like how trap in the die affects our moves on the left part.

Good game, the first runner of the jam I have played so far, I like the art style ! Thank you

I like the way ennemies explode when we hit them ! The game can be improved a little bit with some more feedback and a little more simple control of the die. I really enjoyed playing it!

Thank you so much ! :)

I found a lot of charm in this game, I like the concept. I find it very nice and original, it's a change from the other games I've tried recently. Well done !

good game especially for only 1 day of work! I think I'm bad :D I didn't manage to exceed 2500 scores :)

Cool idea ! The sensitivity of the mouse is too high, it is a bit spoiling the experience. given your time constraint, it's a good job :D

The best shooter i played yet, very cool ! and the animations of the menus are well polished :D

A good idea! I like it, it's just a regret that there isn't a little sentence that explains how to play, but I finally found it and it was cool :D

good platformer ! i don't know if i'm bad or if the game is very hard :D

cool idea ! my favorite level is the gravity one,  for the first level, the fact that we can spam the roll without cooldown remove the interest of the dice, but it's still nice to have done 4 different levels :D cool job !

cool idea ! my favorite level is the gravity one,  for the first level, the fact that we can spam the roll without cooldown remove the interest of the dice, but it's still nice to have done 4 different levels :D cool job !

Thank you ! We didn't want to overload the UI but yes you are right. And thanks for the tips ;)

As a D&D player, I liked the mechanics, Great !

I liked the polished aspects of the game (animation when you change sides). I don't know if you can unlock other attacks afterwards (I died round 5) but I would have liked to feel a progression in the player (I have the feeling that he doesn't get stronger with each round).I had fun playing, great submission !

very satisfying to destroy horde of skeletons with knife :D

Cute game and well polished ! And so many content for a game made in 2 days

Well polished game ! Love the reloading animation :D

thank you so much ! Glad you liked it ;)

Thank you !

Thank you so much !

Loved it !

I understand better why you told me that the dms fudge their dice too sometimes ;)

Despite all these games I still can't move the die easily haha. Otherwise great intro and good game!

Nice idea ! The game would be even better if there was progression over time.