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A jam submission

Dice&SlashView game page

Submitted by EDBarbetta, slokinx — 34 minutes, 43 seconds before the deadline
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Dice&Slash's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#25552.8913.000
Overall#28862.7182.821
Creativity#28902.8172.923
Enjoyment#30962.4462.538

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Player can spend gold reducing the hp to roll 2 dice for bonuses, one for the player and the other for the enemies.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+2)

So, I like the concept of rolling to change character stats, but on my first play through I was accidentally skipping the whole rolling mechanic without realizing it (just spamming k to get through the menu). When I tried it with the dice mechanic it didn't feel like it changed the game play enough.

Developer

Thanks for the feedback.

I agree the game isn't well balanced. So in the end rolling for buffs feels too risky while there aren't many extra rolls in the levels to make up for the low increments.

(+2)

This was awesome! Really cool mechanics I enjoyed the music too! There was a couple problems i encountered like the player collision taking damage multiple times on one hit for some reason but nothing game breaking. Great Game! =D

Developer(+1)

thanks for the feedback.

 I agree that the game lacked some polish and has some bugs. Luckly no game breaking bugs found so far.

Submitted(+2)

good platformer ! i don't know if i'm bad or if the game is very hard :D

Developer

Thanks for the feedback.

I'm sorry, the difficult isn't well balanced, especially on the 2nd level. Was there any part that you felt misleading or unfair?

Submitted(+2)

The art, music, and idea are great!

Developer(+1)

Thanks for the feedback.

Credit where credit's due,

the musics are from "Three Red Hearts, Prepare to Dev Edition" by Abstraction. link: https://tallbeard.itch.io/three-red-hearts-prepare-to-dev

the graphics are from PIXEL ART METROIDVANIA ASSET PACK. link: https://o-lobster.itch.io/platformmetroidvania-pixel-art-asset-pack

Submitted (2 edits) (+2)

I like the music! I can see the groundwork put in... it shows promise!

Developer(+1)

Thanks for the feedback.

credit where credit's due the musics are from "Three Red Hearts, Prepare to Dev Edition" by Abstraction asset pack link: https://tallbeard.itch.io/three-red-hearts-prepare-to-dev