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Akumu Games

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A member registered Jan 18, 2016 · View creator page →

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Warning: A recent player has detected a game breaking bug that happens when you engage the fairy mini-game after the first time, locking you out in the car (mean fairy!). So, don't talk to her ever again!

If your save got corrupted by this bug, please let me know. You can send it over and I'll fix it asap :)

The next version (post IGMC) of the game will address this issue and more! But for now...

I just want to see the world burn xD

Voted.-

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I really liked the style/idea behind this one. Sad to hear you couldn't play-test the combat system enough for the contest version :/

Even so, good job guys! I'll make sure to check out the next updated build so please!

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*High fives*

I'm glad you liked it! And yes, I wanted the player to pick carefully their preferred "first build" (all in the same tier) while at the same time, offering them the possibility to try others if they desire (with a little farm). Though I admit some gear/skill combinations might prove more useful than others in the late battles :p I'm curious what did you end up going for :3

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Find the "real" bat! It has a movement pattern a bit different than the rest :)

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Go ahead ;)!

I'm glad you had your fun with it! I apologize about the hard time you had in the few action scenes, I worked to make them flow as smoothly as possible so as to not break immersion but it seems they could've been better (they work best when you play using both mouse and keyboard). I'll try to improve on them for future releases! Thanks for playing and commenting on the game page!

Thank you for playing! Feedback appreciated :) Dialogs particularly will be improved in the next update.

By the way, you don't sound like a Granny at all haha!

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I was watching your LP just now :p You have a nice calming voice, by the way!

About the game, it's not too long. It consists of two main routes (Free/Locked) that compliment each other to uncover the whole (or most of) the plot of the game. I'm eager to hear about what conclusion you reach, Famed! Happy to hear someone is enjoying it xD!

If you find yourself stuck, just remember this: 0303

;)

Thanks for playing!

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Then I have to ask you: What's the point of reading a book? I don't know how far you made it into the game, but there are chase scenes, shooting scenes and puzzles to solve in it. That said, the main focus of the game was the development of a plot (a back-story and present-story, if that makes sense?). You're a helpless hospital patient with little to no information of what's going on. You wouldn't think of going outside on a killing spree, would you?  I'm sorry but this is not that kind of game (or if you don't want to call it "a game", call it whatever you like :p I won't get mad I promise).

Again, I'm sorry to hear it wasn't to your liking :<

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Looking forward to seeing the rest :D!

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I'm sorry to hear it wasn't to your liking. But you're spot on that the player stands by as an observer a good portion of the game. Just keep in mind this is a horror/mystery narrative, not a shooter :)

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ikenie has been Greenlit just recently! Expect it soon on the Steam store :)

Thank you <3!

Created a new topic Now on Steam Greenlight!

Whether you liked the game or you're just passing by, please make sure to vote for ikenie on Steam Greenlight!

We'd really appreciate it <3!

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Let's answer some questions:

  1. Q: What is this odd game? Where is the main menu?!
  2. A: Nowhere. Don't let those trifling things distract you from your goal!

  3. Q: Where can I save?
  4. A: Your progress will be saved automatically when you reach a safe level (sanctuary) or when you die.

  5. Q: The controls are weird. I can't get used to them!
  6. A: Yes, you can. Just remember to point and click ;)
    You can always use a gamepad if the keyboard/mouse is not your preference (keep in mind you will probably have to configure it in the F1 window menu), however, I don't recommend it.

  7. Q: I'm done. This game is too hard!
  8. A: Too bad.

  9. Q: Any chance for a walkthrough? Just tell me how do I...
  10. A: Nope.

  11. Q: This is so frustrating! What am I even doing? Does this game have a story at least?
  12. A: You can do it! And as a matter of fact, yes, it does have one. Hopefully, everything will make sense in the end.

  13. Q: I did it! I finally beat the game! Now what?
  14. A: Congratulations! Now do what you must :)
    While the game is only intended for a single playthrough, you can manually delete your save file in "AppData\Roaming\ikenie". This should bring you back to the beginning and reset all stats.

  15. Q: Why does a level of the game feature a swastika?
  16. A: Called svastika in Sanskrit, it is an ancient symbol of auspiciousness in Hinduism, Buddhism, and Jainism. Inspired by this.

  17. Q: I think I found a bug. What do I do?
  18. A: Good eye! Report it here, on the board, please. We'll try to patch it as soon as possible (especially if it breaks the game).

  19. Q: What is your policy on videos, streams, and fan-works?
  20. A: As long as proper credit is provided: videos, streams, and fan-works are welcomed and encouraged :)

  21. Q: I really enjoyed the soundtrack of the game. Anywhere I can get it?
  22. A: From my friend Chris, here :)

  23. Q: I loved it! I want to see more of your work! Do you have any other title I can check out? How can I support you?
  24. A: I'm glad to hear that! Lots of love were put into it and nothing makes me happier than to hear your impressions (whether good or bad).
    I intend to keep on developing games for quite a while. Lots of ideas and so much work to do! For the near future, I want to set up a Patreon page where you can donate towards the cause. Meanwhile, you can spread the word out or check my developer blog. More stuff coming soon!


  25. Q: What does the title of the game mean?
  26. A: "ikenie" is a Japanese word (生け贄) which translates as "sacrifice".

  27. Q: What was your motivation behind the creation of this work of art?
  28. A: Simplicity.

  29. Q: Does the main character of the story have a name?
  30. A: Not really but I, personally, just call him "Nie".

More content to this topic will be added periodically.